Current Collections

Hey all!

With the recent patch, the team unleashed another wave of Collections on the server. Some collections have pieces that are scattered across the galaxy, while others are centralized on a particular planet. Below, we’ll list out the forty-six click collections that are currently available so you have a better idea of what to look for, and what you might have missed so far (but don’t expect to find the item locations here, that’s for the community to discover). The list will be divided into two categories – collections with items scattered throughout various planets, and collections that are specific to an individual planet. 

 


Across the Galaxy

Antique Two-handed Sword

The original Tulrus Sword was constructed from a mighty beast that wandered the volcanic planet of Mustafar, but other bone-like weapons based on it were crafted all over the galaxy.
Reward: Decoration Item

Antique Blaster Carbine Collection

The Firestar 10-K blaster carbine is an old design stretching back decades. Older version of the carbines have been inherited by the next generation, making the weapon a somewhat common sight in the Outer Rim.
Reward: Decoration Item

Antique Bladed Knuckler Collection

Simple knuckler designs have changed little in centuries; old knucklers are still perfectly usable if they’ve been properly preserved.
Reward: Decoration Item

Antique Blaster Pistol Collection

The Intimidator blaster pistol is an old design, stretching back decades. While some claim the old weapon is too large to be a practical sidearm, the early-production versions of these weapons are highly prized by collectors.
Reward: Decoration Item

Antique Polearm Collection

The Kashyyyk Blade Stick was a favorite among the fierce Wookiee warriors and berserkers, though many copied the design across the galaxy to fit the owner’s personal needs
Reward: Decoration Item

Antique Sniper Rifle Collection

The military may have appreciated the destructive capabilities of this antique sniper rifle, but they cared little for the history of how it was a part of a revolution won by blood to free a small nation where the primary musical instrument were pipes.
Reward: Decoration Item

Antique Sword Collection

Sword technology has changed little in millennia; old weapons, properly maintained, are just as deadly as a newly-produced weapon.
Reward: Decoration Item

Beetle Buster Collection

Entomological research can be rewarding if you know where to look.
Reward: Decoration Item

Bouquet Collection

The language of flowers is complex, subtle, and regional. Miscommunication is common.
Reward: Decoration Item

Bubbling Rock Collection

In a vast galaxy, there are many oddities to be found.
Reward: Decoration Item

Burning Rock Collection

In a vast galaxy, there are many strange things to be found.
Reward: Decoration Item

Durni Infestation Collection

Cute and seemingly harmless, durnis can rapidly reproduce and overrun an area if careful checks aren’t kept on their population.
Reward: Decoration Item

Dust Durni Collection

Even in a galaxy far, far away, lack of regular dusting leads to buildups.
Reward: Decoration Item

Family Heirloom Collection

While much of your family tree is known to you, there are blanks that need to be filled.
Reward: Decoration Item

Fishing Expedition Collection

The galaxy is a wide and wild place. A small group of sentients travel the galaxy searching for exotic fish to catch.
Reward: Decoration Item

Glass Shelf Collection

A set of crafting books, scattered across the galaxy, could unlock the key to custom crafting glass shelves for a person’s home.
Reward: Crafting Schematic

Glowing Rock Collection

In a vast galaxy, there are many unexplainable things to be found.
Reward: Decoration Item

Imperial Scout Trooper Armor Collection

This armor represents the most independent units of the Imperial Stormtrooper Corps – scouts often operate individually or in pairs.
Reward: Title

Imperial Shock Trooper Armor Collection

This armor represents the elite of the Imperial Stormtrooper Corps – soldiers trained in non-standard equipment with heavier armor.
Reward: Title

Imperial Stormtrooper Armor Collection

This armor is one of the most recognizable symbols of the New Order.
Reward: Title

Medical Supplies Collection

Doctors of the galaxy keep every hero, big and small, going. Without them, there would be no tales to tell.
Reward: Decoration Item

Might of the Empire Collection

While the Galactic Empire’s rule over the galaxy has been brief, especially when compared to the preceding Old Republic, there are many symbols of its power and authority.
Reward: Decoration Item

Pazaak Collection

Playable just about anywhere, Pazaak is popular at cantinas, casinos, or on ships to pass the time.
Reward: Crafting Schematic

Republic Assault Armor Collection

Scattered across the galaxy, this armor is just one representation of the Rebel soldiers who fought an Empire against impossible odds.
Reward: Title

Republic Battle Armor Collection

Scattered across the galaxy, this armor is just one representation of the Rebel soldiers who fought an Empire against impossible odds.
Reward: Title

Republic Marine Armor Collection

Scattered across the galaxy, this armor is just one representation of the Rebel soldiers who fought an Empire against impossible odds.
Reward: Title

Steaming Rock Collection

In a vast galaxy, there are many curiosities to be found.
Reward: Decoration Item

Stuffed Dewback Collection

Some sentients in the galaxy have an odd habit of reducing common beasts of burden in the galaxy to cute and cuddly plushes.
Reward: Decoration Item

Stuffed Rancor Collection

Some sentients in the galaxy have an odd habit of reducing the most fearsome creatures in the galaxy to cute and cuddly toys.
Reward: Decoration Item

Stuffed Tauntaun Collection

Some sentients in the galaxy have an odd habit of reducing common beasts of burden in the galaxy to cute and cuddly toys.
Reward: Decoration Item

Stuffed Wampa Collection

Some sentients in the galaxy have an odd habit of reducing the most fearsome creatures in the galaxy to cute and cuddly toys.
Reward: Decoration Item

Will of the Rebellion Collection

Struggling against the powers of a galaxy-spanning Empire, the Rebel Alliance’s success was, in part, a product of pure will to succeed and a steadfast refusal to accept anything but victory.
Reward: Decoration Item

Planet Particular

Corellia Lore Collection

A prominent world in the Core, Corellia is best known for its shipyards – but there is far more to the planet than just its shipbuilding capacity.
Reward: Decoration Item

Coruscant Lore Collection

Also known as the Imperial Center, Coruscant is a city-covered planet home to trillions of people. It is considered the heart of the galaxy with a rich history before it had was covered in artificial material.
Reward: Decoration Item

Dantooine Lore Collection

Far removed from most galaxy traffic, the remote world of Dantooine in the Outer Rim is home to small farms, old ruins, and older secrets.
Reward: Decoration Item

Dathomir Lore Collection

A world of darkness and witches, Dathomir’s influence on history far outweighs its remote and hidden location.
Reward: Decoration Item

Hoth Meteorites Collection

The Hoth system is a hive of asteroid activity. Small asteroids, in the forms of meteorites, often collide with planets throughout the system, including the sixth planet where the Rebel Alliance once called Echo Base their home.
Reward: Decoration Item

Hoth Frozen Tauntaun Collection

On the icy planet of Hoth, even the native wildlife can freeze if caught outdoors in storms. Surveying these dead creatures could be useful.
Reward: Decoration Item

Kuat Lore Collection

Surrounded by the large, man-made ring of shipyards, and guarded by a large Imperial Fleet, the industrial planet of Kuat is known for its production of notable warships and the prestigious Kuat Drive Yards.
Reward: Decoration Item

Lok Lore Collection

Home to brutal sandstorms, barren plains, lifeless rivers, and aggressive fauna, Lok would not be considered a welcoming planet – which may be perfect for those that wish to hide secrets in the wasteland.
Reward: Decoration Item

Naboo Lore Collection

A gem of the Outer Rim, Naboo largely went unnoticed until surveyors realized the easy wealth of minable plasma. Its rise to prominence led to trade conflicts with the Trade Federation and, arguably, eventually the Clone Wars.
Reward: Decoration Item

Restuss Debris Collection

Several years ago, a war waged between the Galactic Empire and the Rebel Alliance over the city of Restuss on the moon of Rori. There are still scars and debris left from the battle that could be worth exploring.
Reward: Title

Rori Lore Collection

King Narmle’s vision for Rori included it becoming an argicultural hub similiar to Taanab. When that plan did not come to fruition, Narmle left to explore the Outer Rim and vanished.
Reward: Decoration Item

Taanab Lore Collection

A world of spawling meadows, mild climates, and abundant sunlight, the planet Taanab in the Inner Rim is home to many agricultural projects that feed billions across the galaxy
Reward: Decoration Item

Tatooine Lore Collection

A small dustbowl in the far reaches of the Outer Rim, the planet of Tatooine is easy to overlook. However, the planet has a deep and rich history worth exploring.
Reward: Decoration Item

Yavin IV Lore Collection

A jungle-covered moon that orbited the gas giant Yavin Prime. It was the homeworld for many Sith Lords, would-be conquerors, galactic menaces, and sparked the hope of rebellion against an impossible foe.
Reward: Decoration Item


The list won’t end here, though. While this is all that is currently available, the team will continue to work to bring new Collections and rewards to the game, so stay tuned!

 

 

 

— Mina

 

Boonta Eve Celebration on Empire in Flames

Hello? Yes, this is Dog.

It’s that time of year again – join us on Empire in Flames as we celebrate Boonta Eve! Jabba may be gone, but Bib Fortuna still seeks to preserve the Hutt Holiday to honor his former master’s legacy… and solidify his hold on Jabba’s empire. After receiving a call when you first log in, head on over to Mos Espa, Tatooine to participate in the festivities and complete daily quests to receive Boonta Coins that you can exchange for rewards.

Dates: Starts December 15, and runs for about four weeks. 

Talk to Bib Fortuna to learn more about Boonta Eve, and how you can help celebrate.

Speak to Bib to learn of the different jobs and events you can take part in. You can earn one Boonta coin a day by selecting any of the three activities to complete, so pick a different one each day or return re-run your favorite. Once you amass enough coins, you can exchange them for limited-time event-only rewards!

Events

Skyhopper Race

Boonta Eve celebrations would not be complete without the Boonta Classic Race! This year, racers will take to the skies and run the track in Skyhoppers. 

To start, head to the Parking Garage north of the cantina (/way -2950 2525) and speak to the Race Coordinator to start. 

Don’t have a Skyhopper? No problem! Once you talk to the Coordinator, let him know that you are in need of one and the droid will give you a schematic. Find a friendly Artisan to have it crafted for you and voila! You’re ready to race. 

Don’t worry, you’ll still somehow get sand everywhere.

Navigate over the dunes, through the sandy mountains, and avoid the territorial Tusken Raiders to reach each checkpoint towards the finish. Upon timely completion of the race (under 210.0 seconds), you will receive a Boonta Coin and if you are the fastest racer overall, you will receive a unique character badge!

The race can be completed as many times as you like (though will only award one Boonta Coin if eligible), and you can also challenge others to a Group Race for bragging rights. 

Help Slaves swear fealty to their masters… or help them to freedom

You can find Ephant Mon in the cantina alcove to the right of Bib Fortuna

With the Boonta Eve celebrations allowing slaves a bit more freedom to move around than usual, Ephant Mon is having trouble tracking some errant slaves down. After speaking with him and learning more, you will be given a waypoint to the slave’s quarters and tasked with bringing them back to speak with Bib so that they can pledge themselves to their new master. Head on out to the waypoint, convince the slave to return with you, and return to Bib for your coin reward. 

Don’t trek the whole way back to Mos Espa on foot, hop in a speeder!

However, whispers on the streets suggest that other parties may offer an alternative – setting the slaves free. Follow the rumors to the nearby hotel to find a familiar hero, who asks you to help her with smuggling the slaves off-planet. 

Head to the same waypoint that Ephant gives you but now you will have the option to convince the slave that they have their shot at freedom.

Instead of returning the slave to the cantina to speak with Bib, find the YT-2400 along the outskirts of town near the hotel you found Hera in and bring the slave to Warvog. He’ll give you a Boonta Coin, and help the now former slave to their new life.

Don’t good deeds feel nice?

Deal with the Party Crashers

Ortugg is eager for assistance – find him in the alcove to the left of Bib.

Lady Valarian seeks to make moves on Jabba’s former territory and is sending raiders to disrupt the Boonta celebrations. Luckily, Bib and Ortugg have their own plans. Speak with Ortugg in the cantina to receive a waypoint to a Valarian encampment and take care of them. 

At the waypoint Ortugg gives you, you’ll have to deal with the Valarians directly. Take out their enforcers, and then look for the marked placements to plant explosives around their camp. Be careful though – once you set a charge a wave of Valarian reinforcements will arrive. 

3….2….1….

After the third charge is set, get to safety! As you watch the camp go up in an explosion of fire, you will receive a Boonta coin as a reward. Don’t forget to loot the thugs either- they could have some mid-range Armor Attachments or Clothing Attachments

What to do with your hard-earned Boonta Coins

EV-9D9 is located towards the back of the cantina, in an alcove on the left.

Gather and spend them! You can earn one Boonta Coin a day, per character. Take a look at the rewards list by talking to EV-9D9 and exchange your earned coins for various items, or check your Boonta Balance to see what you might need to save up for. New additions have been added to the reward list from last year, so be sure to check them out. 

Enjoy, and Happy Boonta Eve!

 

 

 

— Mina

Collections Have Arrived!

The first batch of collections has arrived on an Empire in Flames! EiF regular, Traycn, has written a post to get you started!


Greetings Empire in Flames players,

Collections have returned to the game, alongside the first Empire Day holiday on EiF. While collections released with the event, players will be able to attain collections at any point in time moving forward. 

These work similar to The Great Egg Hunt server developer, Halyn, loves to share with players around the Easter holiday. However, they differ slightly because you will be able to check your progress on a particular collection by checking your Quest Journal. Each collection will feature different items to locate. Your Quest Journal will display the name of the collection and it lists how many collection pieces you still have left to find. These quest points do not provide any hints to where you may need to visit to finish the collection, so keep your eyes open. 

Because these collections are available at any time on EiF, you can expect many of them to be exceedingly challenging to locate, as they are scattered all over the galaxy. Don’t think you’ll get off easy by looking up the old locations from Live, either. As is EiF tradition, our team put a distinct twist on these and we have brand new locations for all of them.

To start a collection and add it to your Quest Journal, you first need to find one of the objects belonging to the collection. For example, take a look at this suspicious Durni hanging out in the corner of a meeting room. It appears as a regular object, and to start the collection, you need to open up the radial map and click the ‘Collect’ button. Any piece of a collection adds it to your Quest Journal, which you can visit from the main menu to investigate how many objects you need to find.

After discovering all of the objects in a collection, you will receive a special reward related to that collection. At the time of this writing, the collection pieces are decoration items or unique player titles. There are no weapon or armor schematics available. Still, the decorative pieces are highly sought after items players have been inquiring about for several years and now they’re in the EiF wild.

The collections released during the Empire Day patch are merely the first batch – you can expect more click collections releasing soon, along with additional collection types such as the Slayer collections. 

See many of you on Discord and good luck. You’re certainly going to need it.

Axkva Min! An EiF Spin!

Once again, an Empire in Flames takes content from Star Wars Galaxies and puts its own unique spin on it. Below is the write up of Axkva Min, a heroic instance EiF Style by one of our players, Jeil Tain.


Axkva Min has recently been patched in with full loot tables and now it’s time to begin your journey into the instance and defeat the Nightsister threat.

You will need to complete a one-time quest to enter the dungeon. Speak to your respective factional quest giver to obtain the unlock.

Neutral Players will need to speak with Dr. Chelli Lona Aphra in Mos Eisley.

She can be found inside a guildhall at /way 3480 -4684
Her specific waypoint is /way 3475 -4665


Imperial Players will need to speak with a Cloaked Figure on the Imperial Star Destroyer on Kuat.

Access to the ISD can be found at /way 4493 5449
His specific waypoint is /way 3814 4922

New Republic players will need to speak with Luke Skywalker in the Senate Building on Hanna City, Chandrila.

Senate Building can be found at /way 500 -2935
His specific waypoint is /way 520 -2915


The quest giver instructs you to travel to Dathomir. With a group in hand [5], make your way down the Nightsister Stronghold POI Cave. At the bottom you find the Prison door. Make your way inside when all parties are ready, as you will only have 40 minutes once inside. Additionally if the entire party wipes, the instance is over. At the time of writing this guide store your pets prior to entering the instance. Only 1 person needs to access the door.

The Chamber Door can be found at /way -3915 80

Key Tips

  • Bring Disease & Bleed Resist Foods/Buffs and Cures if possible.

Nandina & Gorvo

The first challenge is a pair of bosses. They can be killed in either order, but combat with one engages the other.

  • Split Gorvo from Nadina, roughly 30-35m. This will require two “Tanks.” They have large AoE attacks and stacking them together will lead to a total party kill.
  • Gorvo uses an AoE Knockdown effect as well as Area Disease.
  • Nandina uses a series of force and fencer attacks, most notable is Area Bleeds.
  • Whichever your party chooses to kill first, make sure all damage dealers focus on the same target. Long engagements can reduce survivability in the later stages of the instance due to encroaching battle fatigue. 

Lelli Hi

The second challenge within the Prison, Lelli Hi, will require the party to be mobile and attentive to their surroundings.

  • At intervals throughout the fight, Lelli will spawn “Mushrooms” underneath all players in the party.
    • These Mushrooms have a short fuse and will explode causing massive damage.
    • We recommend keeping your character in movement throughout the entire fight, so as to avoid animation lock when performing abilities which would prevent you from running away from the Mushroom.
    • Lelli Hi is known to use the Swordsman suite of abilities and liked to Intimidate her foes.

Kimaru

The third challenge, Kimaru, can pose a challenge much like Lelli, if you fail to move out of dangerous effects.

  • Throughout the engagement, Kimaru will unleash portals of fire and small storms of electricity. 
    • You need to avoid standing in these effects for any more than a split moment, as prolonged exposure leads to death. While timing tends to be slightly more forgiving than the Mushrooms in the previous fight, the Electrical storms are difficult to see, so you need to keep your eyes open.
  • Kimaru is known to use the Swordsman suite of abilities, but also has the ability to Bleed her targets.

Suin Chalo

The final challenge prior to fighting Axkva herself; Suin calls upon her trusted warriors to strike hard and true.

  • Suin will randomly call forth one of four possible warriors to assist her during the battle. 
    • These Nightsisters need to be dealt with very quickly, as their damage output is beyond the sustainability of a Doctor’s ability to heal.
    • Hur’dem is vulnerable to Acid.
    • Doum is vulnerable to Heat.
    • Oxvul is vulnerable to Electricity.
    • Ekomal is vulnerable to Cold.
  • Suin is known to use the Swordsman suite of abilities and will use an area Intimidate attack on occasion. 

Axkva Min

The namesake of this heroic instance, Axkva Min, is the reason the Prison exists and is the final encounter. She briefly speaks of a dark master and offers you a position at her side…

  • Axkva primary mechanic is to imprison group members and drain them of their life.
    • At random, party members will be encased in a red Crystal which needs to be destroyed. If left alone, the Crystal will continue to damage its target until they are dead.
    • Occasionally some players will feel a ploom of damage as green force effects spew forth. There is nothing to be done to avoid this, we only recommend players stay topped off on health as much as possible. 
    • Axkva has been witnessed to use Swordsman suite abilities and will constantly Intimidate or Stun her target.

I hope this little guide helps you and your friends succeed. I would also like to note that this guide was written with the expectation that overall you understand this is endgame content and should have defensive foods, buffs, and various proper equipment. 

-Jeil

 

Friday Feature – Galactic Career Day 5/31/2019

This week’s Friday Feature is courtesy of player Jacobus with contributions by Kelta. Thank you for the excellent breakdown of EiF’s profession choices!


For those of you familiar with the rise and fall of Star Wars Galaxies during live, you’ll remember several professions to choose from during the Pre-CU and CU eras.  NGE shrunk that number to nine linear professions. There was good and bad to be found in both systems and the developers of Empire in Flames have combined all of the good into one brand-new system!

The developers here put it best:
“Think of the professions as what you do and the skill trees as how you do it.”

With Empire in Flames you build your template by investing skill points into branches across several skill trees ranging from rifleman to pistoleer, artisan to armorsmith, or musician to image designer.  All of that, I’m sure, sounds familiar. However now there are eight trees which have been set aside as “professions.” These professions allow you to play with builds you enjoy while also finding a unique niche in the galaxy!

Professions

Bounty Hunter

Bounty Hunters have a whole slew of special abilities which can be used with any weapon from sword to pistol, rifle to pike, in order to apply states, bleeds, fire, or just unadulterated levels of damage.  Bounty Hunters also make use of the Bounty Hunter Mission Terminals to get access to NPC bounties which have some rather profitable payouts in addition to a chance to drop some decent loot.

Unique Skills & Abilities

  • Droid Track: The ability to use droids to track NPC bounties across the galaxy.
  • Rich Movepool: Bounty Hunters have access to more specials (and therefore more states and debuffs) than any other profession making them a powerhouse when it comes to DPS.

Commando

The commando has access to heavy weapons and blast damage allowing them to deal serious damage against turrets and walkers in GCW events, as well as anything else with those specific vulnerabilities. As Masters of heavy weapons, they can use:

  • plasma flame throwers and their specials to inflict action burns
  • acid launchers to do the same to the mind pool
  • launcher pistol with blast damage and access to all of the pistol specials one may learn as a pistoleer.

Unique Skills & Abilities

  • Rocket Launchers & Grenades: With these weapons, commandos can do massive amounts of damage in one volley.

Doctor

Doctors are some of the best healers in the galaxy.  What gives the Doctor their edge is in their abilities to heal states, heal from a distance, and heal over an area. Those skills make them a much better healer for groups or large-scale engagements than the pocket/single-target healer that is the typical medic.  Additionally, they are able to buff players beyond their normal levels to bolster the numbers found floating in their health and action pools for an added edge in combat. Also, a doctor with a good understanding of crafting can produce some very good medicines for themselves or those in the market.  

Unique Skills & Abilities

  • Area Heal: In large engagements where many players are taking damage, this is a welcome reprieve.
  • Ranged Heals: Able to heal from a range, a doctor is able to keep themselves further from danger and therefore healing longer.
  • Heal States:  Be it something like blind, dizzy, or stun or something more pressing like bleeds and fire, the doctor is able to cure the state and remove the disadvantage.
  • Buffs: Though not necessary like they once were given the redistribution of HAM stats in Empire in Flames, buffs are still a necessary bonus when every point matters.

Entertainer

Entertainer is a great complement for the other professions that were a part of its line on live. They are able to earn a new fame stat which increases the payout for entertainer missions and they get access to more flourishes and instruments than one otherwise would as just a dancer or musician.

Unique Skills & Abilities

  • Fame: Money tight?  Well for anyone famous enough, the NPCs on the mission terminals will be more than happy to pay larger sums for someone worth the notoriety.

Merchant

Merchants are able to run a business like no other. They set up vendors and have some interesting ways to cut costs when it comes to things like overhead, maximizing their profits or the profits of those utilizing their unique service.  As a Merchant, crafters can make some serious money by getting their product out there rather than just waiting for referrals or requests. With the server’s reliance on merchants over the bazaar terminal, their services are invaluable!

Unique Skills & Abilities

  • Lower Maintenance Costs: This helps cut down overhead on your place of business for better profit margins.
  • Hire & Dress Vendors: This will allow for branding as well as organization of your goods for your shoppers.

Ranger

Rangers are the explorers and frontiersmen of the galaxy, having better terrain negotiation and burst run duration than any of the other professions, an ability to track players, NPCs, and animals, as well as added defenses against wild creatures they may encounter.   Additionally, they can craft and throw traps in order to apply all sorts of debuffs and snares to both creatures and players. All of that coupled with a unique ability to harvest organic resources from felled animals makes them unrivaled hunters. Lastly, when all is said and done, rangers can also craft and set camps in the wild in order to provide the benefits otherwise found back in cities.

Unique Skills & Abilities

  • Harvest: Rangers are the only profession able to harvest animal resources for crafters, giving them a rare niche in the galactic economy.
  • Traps: Throw these can help prevent animals or players from escaping and can complement your build with debuffs you may not otherwise have access to.

Smuggler

Right now this profession is waiting for the Underworld Release which will come after the Jedi Release on the current development road map.  However that does not make them useless by any means, as they have access to some specials that are unique and damaging and (just as is the case with bounty hunter) weapon agnostic.  Smugglers also have the ability to purchase faction points, effectively buying their way into the good graces of either the New Republic or the Empire. Skilled slicers, Smugglers can also assist crafters by slicing weapons and armor for better results and they are able to slice mission terminals for bigger paydays.

Unique Skills & Abilities

  • Slicing: Be it a terminal for a larger payout or improving weapons and armor, this is how a smuggler will make their money.

Squad Leader

As the name implies, this is a profession designed to lead groups into battles and other content. Squad Leaders possess abilities which can increase the damage output of their group, increase the group’s speed and mobility, help with wounds, utilize system messages for better communication, etc. They are a valuable asset in the increasingly tough instanced dungeons being released and an absolute necessity in the large-scale PvP offered by the Galactic Civil War events.

Unique Skills & Abilities

  • Retreat: This temporarily allows for better movement speed and terrain negotiation for everyone in the group.
  • Volley Fire: Makes the attacks of those in the group more effective as a whole.

Jedi

 

 

 

 

 

 

 

 

 

 

Sandarie
Community Manager