Smuggler 101

Today’s Friday Feature showcases a write-up by community member Gin’bilu’alelu about the Smuggler Profession. Learn tips, tricks, and more! Thank you, Bill!


 

Quick with a joke, but quicker with a blaster.

Taking the jobs and the risks that the others won’t.

Star Wars-y and iconic.

Smugglers are as integral to the Star Wars galaxy as the Jedi Knights and X-Wing pilots are.  After all, it was not Ben Kenobi that made the Kessel Run in twelve parsecs, nor was it Princess Leia that conned her way into ownership of Cloud City.  But take heed as you begin your journey into scum and villainy, newcomer; even the best Smugglers get boarded sometimes.  And when that day comes, you had best be ready.

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EiF Patch Notes 03/09/2022

Here are the notes for the patch released 03/09/2022.

Misc

  • The junk dealer strike has ended.
  • Weapon is now properly cleared from a player upon unequip.
  • Cleaned up edge problems caused by worn weapons.
  • Fixed STARTCOMBAT and STOPCOMBAT observers.
  • Instances should now be completable again. It is a known issue that some bosses that should be rooted in place will still move.
  • Kuat pets should have their special attacks available again.
  • The SWGEmu AI update was recently integrated into EiF code. This was a massive undertaking requiring a huge number of changes on EiF to implement the code. Bugs may result – please continue to report issues promptly.

EiF Patch Notes 07/16/2021

EiF Patch Notes 07/16/2021

General

  • Stability fix for occasional AI crash. (Fingers crossed.)
  • Fixed inability for witches to change face markings after character creation.
  • Added animation to holstering/unholstering. Entering combat with a holstered weapon will not play animations – only using the /holster command will do so.
  • Speeders will now inherit color from their deed when generated.
  • Rotary cannon tweaks.
  • Begun work on special heavy weapon PuPs.
  • Chiss snow armor set added.

EiF Patch Notes – 07/01/2021

Empire Day

  • Empire Day will be live starting on 07/01 and will run through the month of July! New Republic players should report to Hanna City for duty; Imperial players will want to visit Kuat City for orders.
    • PvP event: Speak to your faction’s special forces coordinator to get a holocomm contact. Use your /holocomm to queue up for battle. Retrieve more droids than your enemy from hostile Ewoks to win.
    • PvE event: Speak to your faction’s Defense or Assault Coordinator to get a mission to defend an Ewok village or mercilessly slaughter the primitives.
    • Non-combat event: Speak to your faction’s propaganda officer to get a mission to either plaster a city with propaganda or deface the enemy’s propaganda posters.
    • Racing event: Either travel to the Endor smuggler outpost or speak to your faction’s event coordinator to instantly travel there. Race speederbikes through Endor on a time trial to earn tokens.
  • New prizes are available this year, including speeders, weapons, and decoratives.

General

  • EiF has updated its code base to the latest SWGEmu development code. Some bugs may occur. Please report issues in #bugreports on Discord.
  • /holster has been added to EiF. It will move an equipped weapon to your holster slot, or move a holstered weapon to your hand. By default, a holstered weapon will always force an equipped weapon out of hand.
  • /holocomm now automatically holsters an equipped weapon.
  • Starport ships will no longer show posture changes in the combat tab.
  • Reflective shaders have been updated to be shinier. (Courtesy Borrie)
  • Water shaders have been improved. (Courtesy Borrie)
  • Fixed a number of outstanding clothing occlusion issues.
  • The Duros Jedi NPC has arms again.

Combat 

  • ForceLightningCone1 has had its cost adjusted to allow a full-light Jedi to cast it.
  • Force Choke will no longer hang in the queue if an error occurs.
  • Force Choke will now properly use kinetic damage when checking for PSG resists.
  • EyeShot can now be used while berserk.
  • Min accuracy crystals will now properly apply their stats to the lightsaber.

EiF Patch Notes – 05/04/2021

EiF Patch Notes – 05/04/2021

 

Changes

  • Dantooine snapshot update. (Mina)
  • Tatooine snapshot update.
  • Destalon and Eventide now have their permanent ship decoration from last month’s egg hunt.
  • The anniversary Riddle Hunt, hosted by the Hyperspace Navigator’s Guild, is now available! You should receive a call from an astromech to clue you in. The Riddle Hunt starts with a guild member in the Coronet starport.
  • Obi-Wan Kenobi’s old house on Tatooine will no longer lock at random.
  • Cleaned up Jedi debug system messages. (Anishor)
  • Lightsaber hilt recolor for additional sabers. (Abi)
  • Jedi unlock is now available. Good luck.

Fixes

  • Jedi now has terrain negotiation.
  • Fixed multiple broken strings.
  • Feeorins now show the Feeorin race in the character sheet.
  • Fixed several mobs having wrong hair.
  • Feeorins can now equip instruments.