EiF Patch Notes 11/26/22 – “The Taanab Harvest, Week 2”

Content

  • The Taanab Harvest event has entered its second week!
    • Players who travel to the Taanab hex farms can speak with co-op president Bukrom in person, who will give players details.
    • The Taanab Harvest is a four-week event, with each week introducing a new phase with new missions, loot, and escalating danger.
    • Quest givers have a new set of missions for Week 2 as the harvest continues, with Norulac predations rising and the farmers racing against time to combat the threat.
    • Kari Saarek needs volunteers to whip militia recruits into fighting shape by taking them on patrols around the hex farm.
    • Jaa Haruss needs brave players to investigate reports of Norulac activity across Taanab.
    • Vinon Daivik is looking for travelers to track down contacts who may provide the Taanab farmers the materiel they desperately need to fight the Norulacs…for a price.
      • Special note: Vinon Daivik’s quest cannot be repeated this week.
    • Completing missions for a co-op leader will provide a single-time, unique prize, in addition to harvest coins. You can only earn one of these unique prizes per week. (I.e. if you earn Kari Saarek’s unique mission prize, you cannot earn Jaa Haruss or Vinon Daivik’s prize for this week!)
    • NOTE: Solia Maduel’s quests are disabled. Maybe next year.

EiF Patch Notes 10/19 – 10/20

Here are the notes for the patches released on 10/19/2022 and 10/20/2022, featuring adjustments and nerfs to the Exar Kun instance.

10/20/2022 Notes

Content

  • Adjusted the Force Golem’s available attacks. Bleeds, diseases, and poisons should now hit slightly less frequently.

Bug Fixes

  • Cleaned up some issues with berserk

10/19/2022 Notes

Content

  • Exar Kun balance pass. The instance was proving to still be a greater challenge than intended, so it has been adjusted for a better chance at player completion.
  • Adjusted a bug that allowed the Temple Guardians to forget that they had lightsabers and forego using lightsaber attacks

EiF Patch Notes 10/18/2022

Here are the notes for the patch released on 10/18/2022, featuring the long-awaited return of the Exar Kun Holiday Instance:

Content

  • The Temple of Exar Kun has returned!
    • Reports of disappearing archeologists have begun to swirl around a dark temple on Yavin 4. Others whisper about a shade haunting the temple – a shade that must be confronted before the temple’s depths can be plumbed.
    • Three players are required to begin the instance. The instance can be run once per day, per character. Take care in the depths of the temple – there are no cloning centers available.
    • The Temple of Exar Kun will only be accessible for a short time during the Halloween season. Conquer it to acquire unique, limited-time weapons and items! New loot has been added for 2022!

Bug Fixes

  • Scattergun specials now feature subtitles in the skill tree
  • The Scavenger’s Lightsaber has been fixed and now recolors as intended
  • Center of being modifiers should now be properly added to agnostic lightsabers.

 

EiF Patch Notes 07/07/2022

Here are the notes for the patch released on 07/07/07.

Content

Empire Day 

  • Enabled Empire Day for 2022. Participate in four different activities:
    • Posters – Either put up or tear down propaganda posters for your faction. –Racing – race a speederbike across Endor.
    • PvE – attack or defend an Ewok village during a stormtrooper raid.
    • PvP – recover protocol droids with sensitive information from an Ewok village. Beware – the Ewoks will not like someone taking away their god.
  • Updated Empire Day vendors.

Character Skill Updates

Smuggler

  • The unused spice crafting line has been replaced by the scattergun line.
  • Newly-created smugglers will get an introductory CR-1 scattergun.
  • Scatterguns have five specials.
    • /chokeShot – A high damage, narrow cone attack.
    • /gutShot – a bleed cone attack.
    • /overheatShot – a fire cone attack.
    • /sweepShot – a broad, high-damage cone attack.
    • /breachShot – an attack to cause a defender to break armor.
    • All scatterguns use the dodge secondary defense type.

Commando

  • Commando disposable heavy weapons will now cause armor breaks against specific damage types.

Weaponsmith

  • Added CR-1 schematic to master weaponsmith.

Bug Fixes

  • Fixed some general appearance issues with several wearables.
  • Disabled the tutorial due to occasional server crashes.
  • Updated the new player selectable planets to disable JtL selections.
  • Fixed player-to-player holocomm to accurately reflect player moods.
  • Fixed droid trap modules to be available to rangers again.
  • Adjusted maximum hitpoints of several types of armor. (Demiurge)
  • Fixed missing combat spam.
  • Merged upstream SWGEmu code.

Misc

  • Added scattergun schematics to the war fame vendors.

 

EiF Patch Notes 05/04/2022

Happy Anniversary! Today marks 5 years of Empire in Flames, and here are notes to go along with today’s 05/04/2022 patch.

Anniversary

  • This year’s Riddle Hunt is now live! Talk to the Hyperspace Navigators’ Guild member in Coronet Starport to get started. Travel across the galaxy to notable landmarks and earn prizes by finding the correct Guild Member for your riddles.
  • Special thanks to Traycn for writing this year’s riddles.
  • Special thanks to Mina for compiling this year’s painting list.

Crafting

  • Fixed lightsaber trails on several lightsabers.
  • The barrel subcomponent now offers a 5x bonus.
  • Sith Speeders can now be crafted with custom colors.

Content

  • LAAT/i airspeeder and factional jetpack schematics have been added to the war fame vendors. Factional jetpacks require players to be of the corresponding faction to equip.
  • New weapons added for the Mandalorian Enclave for future content.
  • Added Mandalorian jetpack to the Mandalorian Enclave for future content.
  • Fixed bugged Restuss and Hutt Outpost spawns appearing around 0, 0 on Rori.
  • Removed the Hutt assassin from the Hutt Outpost cloner. Players may now clone in peace once again.
  • Reverse-grip lightsabers now holster with emitter pointing downward, like other lightsabers.

Vehicles

  • There has been a vehicle backend overhaul. There are now three categories of vehicles: speeders, airspeeders, and jetpacks.
    • Speeders follow stock SWG rules – they can be called anywhere with a 15 second delay, but call instantly in city limits.
    • Airspeeders can only be called at city garages, are auto-mounted, and auto-store on dismount.
    • Jetpacks can be called anywhere instantly, but must be worn and take the backpack slot.
  • Jetpack recolor uses armor customization kits.
  • Jetpacks require both the worn inventory object and the datapad control device to function.
  • Fixed multiple bugs with auto-mount calls.