EiF Patch Notes 12/6/22 – “The Taanab Harvest, Week 3”

Content

  • The Taanab Harvest event has entered its third week!
    • Players who travel to the Taanab hex farms can speak with co-op president Bukrom in person, who will give players details.
    • The Taanab Harvest is a four-week event, with each week introducing a new phase with new missions, loot, and escalating danger.
    • Quest givers have a new set of missions for Week 3 as tensions rise and the conflict between the Taanab farmers and Norulac pirates edge toward all-out war.
    • Kari Saarek is looking for volunteers to take the fight to the Norulacs, striking at the beachhead camps they have established across the planet.
    • Jaa Haruss needs walker pilots to man surplus AT-STs and escort grain shipments from the hex farms to Pandath.
    • Vinon Daivik is looking for operatives to strike at the Norulacs and capture some officers for interrogation.
    • Completing missions for a co-op leader will provide a single-time, unique prize, in addition to harvest coins. You can only earn one of these unique prizes per week. (I.e. if you earn Kari Saarek’s unique mission prize, you cannot earn Jaa Haruss or Vinon Daivik’s prize for this week!)
    • NOTE: Solia Maduel’s quests are disabled. Maybe next year.

EiF Patch Notes 11/26/22 – “The Taanab Harvest, Week 2”

Content

  • The Taanab Harvest event has entered its second week!
    • Players who travel to the Taanab hex farms can speak with co-op president Bukrom in person, who will give players details.
    • The Taanab Harvest is a four-week event, with each week introducing a new phase with new missions, loot, and escalating danger.
    • Quest givers have a new set of missions for Week 2 as the harvest continues, with Norulac predations rising and the farmers racing against time to combat the threat.
    • Kari Saarek needs volunteers to whip militia recruits into fighting shape by taking them on patrols around the hex farm.
    • Jaa Haruss needs brave players to investigate reports of Norulac activity across Taanab.
    • Vinon Daivik is looking for travelers to track down contacts who may provide the Taanab farmers the materiel they desperately need to fight the Norulacs…for a price.
      • Special note: Vinon Daivik’s quest cannot be repeated this week.
    • Completing missions for a co-op leader will provide a single-time, unique prize, in addition to harvest coins. You can only earn one of these unique prizes per week. (I.e. if you earn Kari Saarek’s unique mission prize, you cannot earn Jaa Haruss or Vinon Daivik’s prize for this week!)
    • NOTE: Solia Maduel’s quests are disabled. Maybe next year.

EiF Patch Notes 11/19 – “The Taanab Harvest”

Content

  • The Taanab Harvest event has begun!
    • Players who travel to the Taanab hex farms can speak with co-op president Bukrom in person, who will give players details.
    • The Taanab Harvest is a four-week event, with each week introducing a new phase with new missions, loot, and escalating danger.
    • Work for three different co-op leaders – Kari Saarek, Jaa Haruss, and Vinon Daivik – to help the Taanab farmers in their attempts to protect themselves from the predations of the Norulac pirates.
    • Completing fifteen missions for a co-op leader will provide a single-time, unique prize, in addition to harvest coins. You can only earn one of these unique prizes per week. (I.e. if you earn Kari Saarek’s fifteen mission prize for the first week, you cannot earn Jaa Haruss or Vinon Daivik’s prize for week 1!)
    • NOTE: Solia Maduel’s quests are disabled. Maybe next year.
    • Special note: Vinon Daivik’s quest requires Surveillance Binoculars, introduced as a new craftable with this patch.

Utility Items

  • This patch introduces a handful of new artisan-craftable items and commands. These items will be used in new quests and content going forward.
  • These new “utility items” can be equipped normally. To save inventory space, a player can /stow them (the utility item equivalent to /holster). While they’re equipped, a player can /utilize them.
  • Surveillance Binoculars – Accepts a datacard. Used to scout out and record areas for survey and surveillance purposes.
  • Datapad – Accepts a datacard. Used to retrieve and store data.

Changes

  • Utilize now has a cooldown to prevent spamming.
  • Flash Speeder price increased to 75k credits due to a galaxy-wide shortage.

Bug Fixes

  • Imperial PvP rifle now has a separate appearance from the Imperial shotgun.
  • Fixed the X-34 landspeeder’s speed.
  • Fixed the X-34 landspeeder passenger’s animation.

Exar Kun Instance Guide and Walkthrough

After debuting in 2021, the limited-time Exar Kun instance quickly became known as one of the most difficult and talked about content drops for players, and continues to live up to its reputation testing (and defeating) both veterans and new players alike. After travelling through the dangerous wilds of Yavin IV to arrive at the temple of Exar Kun, players are faced with the challenges of the temple itself and must fight through three tough encounters before they can hope to claim victory.

Long-time player Traycn has put together this guide to help out anyone seeking to raid the Temple of Exar Kun and walk away with the riches and unique items located within…


Greetings, EiF players,

With the Exar Kun instance available for the Halloween season, I wanted to put together this guide to help those who have yet to try it out. You know the challenges and dangers awaiting you in the Temple of Exar Kun on Yavin IV. You must meet three bosses. Here’s what you need to tackle the Exar Kun instance and come out to earn Fortune and Glory.

Additional note: This guide was written with the 3-man version of this instance in mind. While the general mechanics and encounters remain the same when the instance is opened up to 4-man, your party makeup may change and diversify.

Preparing your Team

The team you’ll want to put together can only be made up of three characters (with the exception of its final week when it opens up to 4 players), so choose wisely. You’ll need a Doctor as a healer, a DPS/off-tank character, and a dedicated Tank. The tank can be TKM, Pikeman, or Swords. We highly recommend you do not use a Fencer melee character to tank, with the exception of the final boss. Even the Swordsman character is risky, but it is possible if you’ve constructed your character’s build and trust your doctor. It’s also a good idea to ensure that your DPS character is comfortable with tanking at least one of the bosses, as it is typically better to tank swap due to the amount of Battle Fatigue (BF) your dedicated tank likely receives during the first two encounters.

Your doctor will want to have an array of Disease and Poison Area Heals, as well as Bleeding heals, which means they need to have a Master Doctor and at least 2xxx Medic in their kit to prepare for this. Try to find the highest power-rated Disease and Poison Area Cures that you can find (or craft) – the more power in the status heal, the higher the likelihood you can remove multiple disease/poison stacks from your allies in a single use. From our own experience, we also highly recommend the DPS and Tank have some form of Status heal in their kit, so if anyone else has some form of Bleeding heal, or even a Disease heal (I’m looking at you, force users), it is beneficial to help make your doctor’s time in this instance much easier.

Additionally, your Damage dealer should ideally be a character with a Melee mastery or aptitude in close-quarters combat. For example, a Rifleman may struggle more than a Pistoleer, and combat skills with sweeping area attacks tend to fair better due to the sizes of the rooms and the encounters therein. 

Before entering the dungeon, you’ll want to visit an Entertainer for their Mind Buffs and receive the five Doctor buffs, although the Mind Buffs are not as essential for Jedi players. Once you have all those required buffs squared away, you can also invest in additional buffs from the doctor: Poison and Disease resistance. These are helpful in combating the first and final bosses and to ensure that you get the most out of these timed resistances, we highly recommend that you give out these buffs right at the entrance to the temple.

After you’ve buffed up your team, you’re ready to enter the temple and tackle the first boss. Speak to the shade inside the temple, and begin the instance.

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EiF Patch Notes 10/19 – 10/20

Here are the notes for the patches released on 10/19/2022 and 10/20/2022, featuring adjustments and nerfs to the Exar Kun instance.

10/20/2022 Notes

Content

  • Adjusted the Force Golem’s available attacks. Bleeds, diseases, and poisons should now hit slightly less frequently.

Bug Fixes

  • Cleaned up some issues with berserk

10/19/2022 Notes

Content

  • Exar Kun balance pass. The instance was proving to still be a greater challenge than intended, so it has been adjusted for a better chance at player completion.
  • Adjusted a bug that allowed the Temple Guardians to forget that they had lightsabers and forego using lightsaber attacks