Event Request: Tusken Assault

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dalolorn
Posts: 309
Joined: Sat Apr 22, 2017 10:24 am

Event Request: Tusken Assault

Post by dalolorn » Thu May 24, 2018 5:06 am

Forum Name: DaloLorn
Character Name requesting the event: I'm still not sure how this is relevant, but I'd have to go with Dal.
Guild (if applicable): N/A
City (if applicable): Mos Espa
Event Dates: Saturday, May 26, 2018
Event Time: The event starts at around 14:00 EST (20:00 CET), though people are welcome to drop in sooner.
Event Location(s): Mos Espa, Tatooine; Fort Tusken, Tatooine

If in a city does the mayor give their approval? That depends. The only mayor is an NPC, so the GBD needs to approve. :P
Will this event be requiring staff buffs, rezzes & heals? No.
Give a brief description of your event idea. Keep in mind we can create any in-game props that are not buildings with interiors, as well as spawn creatures that are implemented* in the game only.
After over a year of relative peace, the Tusken Raiders are once again on the warpath. Provoked by recent intrusions into their territory, several tribes have banded together to launch an attack on Mos Espa.

The city's defenses aren't strong enough to stop the attack, but there is time to call for off-world aid. Mercenaries, adventurers and heroes alike are being called upon to put a stop to the Tusken threat and once again save Mos Espa from these vicious savages.
Will your event be open to the public? If no, who will be attending?
Anyone is welcome to come in.
Give a detailed timeline for your event, including set-up time:
Any other information you can give us about the event?
If there's a GM present, Tusken Raiders will start spawning around the northern side of Mos Espa around 14:00 EST. They will continue to do so for approximately forty-five minutes (or until the defenders seize the Tusken camp outside the city), after which there will be a counterattack on Fort Tusken. The extent of the counterattack will depend on the amount of remaining participants, but a high priority is 'rescuing' the Tuskens' 'prisoners' - namely, one oddly-placed pilot.

If no GM is available to support the event, it will instead be converted into a pre-emptive strike designed to cripple the Tusken forces before they can launch their attack.
Are there any questions you have as to what we can do/implement for your event?
Nothing comes to mind right now.
European RPer, occasionally dabbling in crafting and stuff.

Currently active characters:
  • Dal Adarom - Sarcos Group Agent
  • Fennla Lan - Tinkerer and Adventurer
  • Nalth Kaaru - Bounty Hunter

Destroy
Posts: 26
Joined: Sat May 06, 2017 11:02 am

Re: Event Request: Tusken Assault

Post by Destroy » Sat May 26, 2018 2:55 pm

Thank you for the event Fennla

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