Patch Notes: Client Patch 8/30/2017

The much anticipated CLIENT PATCH arrives tomorrow! Patch notes follow down below. The brand spanking new EiF Launcher will be available to load up the patch, as well! Instructions will be available. I’m sure you will all be grateful  I didn’t add my *squees* and *happy dances* throughout these notes, you’ll just have to guess at which ones are my favorites!

  • 4 new player races:
    • Devaronian Females
    • IG-100
    • Mirialans
    • Zeltron
  • New creature mounts have been introduced! Note that not all variants of a creature can necessarily be mounted – only the largest, toughest versions of some of these animals can carry a rider.
    • Narglatches
    • Gurrecks
    • Greater Sludge Panthers
    • Tusk Cats
    • Gualamas
    • Bordoks
    • Blurrgs
  • Entertainer Missions have been reworked using the new Fame system, which replaces the old Image Designer line in the Entertainer Profession. Entertainers with more fame can command higher payouts, particularly for gigs that require travel.
    • Fame-enhancing clothing and attachments will be coming at a future time.
    • Fame is not retroactive for already-established entertainers. The SWGEmu code that should force an update does not work, and we are investigating and will patch as soon as we have a solution.
    • Only a single entertainer mission can be taken at a time.
  • Munitions crafting has been re-added to the game. See the next Friday Feature to learn more about the Heavy Weapons revamp.
    • Weaponsmiths now have a number of new cores and components to craft to create heavy weapons.
    • Grenades, mines, and rocket launchers use explosive cores.
    • Flamethrowers and acid rifles use tanks.
    • Heavy beam weapons use capacitors.
    • Light lightning cannons use static cores.
  • Armor slicing has been re-added to the game.
  • Races that previously lacked customization now have basic morphs and palettes available, including:
    • Abyssin
    • Cerean
    • Duros
    • Gungan
    • Iktotchi
    • Kel Dor
    • Kubaz
    • Togruta
  • The first stage of the GCW has been implemented. All planets participating in the GCW now have factional troops present. (See this Friday Feature!) Planetary control scripting is still in process and has not yet been enabled, but is coming soon.
  • Port Jato, an underworld-themed player hub, can now be visited via friendly smugglers who take cash in advance. These smugglers generally don’t like being found anywhere near law enforcement, but can likely be found at the watering hole of criminal-infested hives of scum and villainy.
  • Devaronians and Kel Dor no longer appear headless when wearing hats or hoods.
  • Paintings now have backs.
  • Cats can now swim.
  • Ubese armor jackets now correctly offer chest protection.
  • Two-strap bandoleers now use the correct color palette.
  • Up to six missions can be taken from a standard mission terminal.
  • BER rates on harvesters have been changed from pre-CU BER calculations to NGE BER calculations.

Sandarie
Community Manager

One Happy Twi’lek!

Racial Bonuses

Which race should you choose? How well will a race fit in with the professions and skills you want for your characters? Use the following list of Racial Bonuses to help you decide!

Abyssin     Male

  • Melee Defense +10
  • Dizzy Defense +10
  • Stun Defense +10
  • Warcry +5

Aqualish     Both

  • Intimidate Defense +25
  • Dizzy Defense +5
  • Stun Defense +5

Arcona     Male

  • Feign Death +5
  • Droid Find Chance +10
  • Droid Find Speed +10
  • DNA Harvesting +15

Bith     Both

  • Weapon Assembly +5
  • Weapon Experimentation +5
  • Food Assembly +5
  • Food Experimentation +5
  • Droid Assembly +5
  • Droid Experimentation +5

Bothan     Both

  • Camouflage +15
  • Cover +10

Cerean     Male

  • Meditate +15
  • Bio Engineer Assembly +10
  • DNA Harvesting +5

Chiss     Both

  • Dizzy Defense +15
  • Stun Defense +5
  • Intimidate Defense +5

Devaronian     Male

  • Engine Assembly +10
  • Booster Assembly +10
  • Engine Experimentation +5
  • Booster Experimentation +5

Duros     Male

  • Power Systems +10
  • Advanced Assembly +10
  • Carbine Accuracy +15
  • Heavy Rifle Lightning Speed +5
  • Heavy Rifle Lightning Accuracy +10

Gotal     Male

  • Droid Assembly +10
  • Droid Experimentation +5
  • Healing Injury Treatment +5
  • Healing Wound Treatment +5
  • Healing Ability +5
  • Healing Injury Speed +5

Gran     Male

  • Rifle Accuracy +15
  • Rifle Speed +10

Gungan     Male

  • Thrown Accuracy +10
  • Thrown Speed +10
  • Ranged Defense +10
  • Keep Creature +1

Human     Both

  • Leadership +10
  • Artisan Experimentation +15

Hutt     Both

  • Manage Vendor +2
  • Hiring +10
  • Vendor Item Limit +250

Iktotchi    Male

  • Dodge +10
  • Counterattack +10
  • Block +10

Ishi Tib     Male

  • Bio Engineer Assembly +10
  • Bio Engineer Experimentation +5

Ithorian     Both

  • Dizzy Defense +10
  • Stun Defense +10
  • Tame Bonus +10
  • Melee Defense +10
  • Chassis Assembly +10
  • Power Systems +10
  • Shields Assembly +10
  • Advanced Assembly +10

Kel Dor    Male

  • Combat Equillibrium +10
  • Blind Defense +40
  • Melee Defense +10
  • Ranged Defense +10

Kubaz     Male

  • Blind Defense +10
  • Chassis Assembly +10
  • Chassis Experimentation +5

Mon Calamari    Both

  • Alertness +15
  • Weapon Assembly +10
  • Structure Assembly +10

Nautolan     Male

  • Healing Music Ability +5
  • Healing Music Wound +5
  • Healing Music Shock +10
  • Healing Music Mind +10
  • Instrument Assembly +10

Nightsister     Female

  • Tame Non Aggro +5
  • Tame Aggro +15

Nikto     Male

  • Melee Defense +5
  • Polearm Accuracy +10
  • Polearm Speed +5

Quarren     Male

  • Alert +15
  • Weapon Assembly +10
  • Structure Assembly +10

Rodian     Both

  • Defense Vs. Blind +15
  • One Handed Weapon Accuracy +10
  • Two Handed Melee Accuracy +10
  • Weapon Assembly +10

Sanyassan     Both

  • Pistol Speed +10
  • Pistol Accuracy +15
  • One Hand Melee Speed +5
  • One Hand Melee Accuracy +15
  • Melee Defense +5
  • One Hand Melee Toughness +2

Singing Mountain Clan Witch     Female

  • Tame Non Aggro +5
  • Tame Aggro +10
  • Tame Level +5

Sullustan     Both

  • Booster Assembly: +10
  • Creature Harvesting: +10
  • Engine Assembly: +10
  • Trapping: +10
  • Weapon Systems: +10

Togruta     Female

  • Creature Knowledge +10
  • Creature Harvesting +10
  • Trapping +10
  • Rescue +10
  • Mask Scent +15

Trandoshan     Both

  • Unarmed Accuracy +10
  • Unarmed Speed +5
  • Unarmed Damage +15
  • Melee Defense +10
  • Creature Harvesting +10
  • Regeneration +1

Twi’lek     Both

  • Wound healing (dancing) +15
  • Wound healing (music) +5
  • Battle Fatigue Healing (Dancing) +15
  • Battle Fatigue Healing (music) +5

Weequay     Male

  • Unarmed Toughness +2
  • Onehandmelee Toughness +2
  • Twohandmelee Toughness +2
  • Polearm Toughness +2

Wookiee     Both

  • Trapping +10
  • Creature Taming Bonus +10
  • Rescue +10
  • War cry +10
  • Wookiee Roar +1

Zabrak     Both

  • Defense Vs. Dizzy +10
  • Defense Vs. Stun +10
  • Defense Vs. Intimidate +10
  • Anti-Shock +5
  • Equilibrium -+1 – Rebalances damage to all pools
  • Command: /innate equilibrium
  • Vitalize +1  – Minor buff to all pool sizesl
  • Command: /innate vitalize

Sandarie, Community Manager