Friday Feature 10/20/2017: A Chat with Kelta!

Woo hoo! Another chat with one of the Empire in Flames Staff! Enjoy getting to know Kelta!

EiF: Which versions of SWG did you play? pre-CU, CU, NGE?

Kelta: I only played NGE. Unfortunately, I was a late comer to the game.

EiF: Which server did you play on?

Kelta: I played on Starsider!

Kelta: I played a LS Jedi and a Commando/BM. I tried to do Jedi/BM, but when they put my tanking heal at the bottom of the tree, I had to give up my narglatch.  I also had–at various times–a tailor, dancer/image designer, and a medic/BM.

My jedi was my favorite because I really enjoy tanking, but my commando was a close second. Who doesn’t love to set things on fire? Plus, my commando had pets!

EiF: How many accounts did you own/manage?

Kelta: I had two accounts. They both started out as my then-boyfriend’s  and then became mine.

(He paid for them though, so I guess that made them technically his!)

EiF: What type of gameplay style do you most enjoy?

Kelta: I was and am mainly an RPer. Tanking during instances was a close second, and gunning during space events was third. I also enjoyed just playing the game. I loved exploring the planets, following the quest lines, and fighting with my various pets.

EiF: What’s a typical gaming session for you, what activities?

Kelta: My gaming sessions vary. I have a tailor that I horribly neglect–when I get the crafting or decorating bug, I play her and start some wild scheme like creating a swimwear line! Mostly I hang out on my rangers and play with my pets. I spend a lot of my time hunting, taming babies, or running missions with my friends. I’m slowly getting into the RP scene. I have lots of ideas and not so much with the time right now.

EiF: What do you most enjoy about SWG?

Kelta: I love the pets!  I usually run with a pack of cats, but the variety of species I can tame is awesome!  I enjoy ferreting out the new tamables that have been added and searching for the super rares. I’m very excited that now I don’t have to be a bio-engineer or have a ton of money if I want specific pets; all I have to do is go find them and tame them! Taming is probably my favorite change from the NGE.

EiF: What do you enjoy most about Empire in Flames?
Kelta: Cat mounts! xD
It’s having all my friends gathered back together in one place and getting to see familiar names popping back up both in-game and on Discord, honestly. When Galaxies shut down, we tried to find another game that we could all make a home and nothing ever clicked. Now I have my closest friends back creating a game together, while other friends come back to check out and enjoy what is being created. And I’m gaining new friends as well!

EiF: When you are not ingame, what do you enjoy doing?

Kelta: Sleeping mostly. 🙂 But I also enjoy cooking, baking, gardening, reading, writing, gaming, and spending time with my family.

EiF: What do you do outside of EiF / do for a living?

Kelta: I’m a high school English teacher. ( 1) No, you won’t hear me correcting your grammar. I only do that if I’m teaching, you’re a student, or you ask me to. 2)You probably have an urge to check for grammatical errors now. Go ahead. It’s okay!)

EiF: What is your role with EiF? What does that entail?

Kelta: I’m the wife of the owner and I have no programming skills whatsoever. Pretty much, I offer suggestions when asked, serve as a sounding board as needed, enjoy playing the game, and point out bugs as I find them. Occasionally I make wild suggestions that are either shot down or considered.  I also yell “Shuttle” whenever I miss them–which is frequently–and try to help the actual programmers remember to enjoy the game too.

Oh, and I enjoy being a helper when I’m in-game!

EiF: If you could have ANYTHING instantly in EiF, what would it be?

Kelta: Everything finished to the point where the team could play a bit more and my husband could RP with me!

EiF: What gives you Developer’s Crack?

Kelta: Ummm…Bringing one more person over the “Dark Side” and watching them join the CH fold! Or visiting the awesome player cities and observing the way they mold this virtual world into their own(which always gives me more ideas for decorating!) Or rping!

 

Friday Feature 10/13/2017 – A Chat with Abi/Gail!

Continuing the Empire in Flames staff interviews. This week we get peek into the life of Gail! Enjoy.

EiF: Which versions of SWG did you play? pre-CU, CU, NGE?

Abi/Gail: All, but I preferred the CU.

EiF: If you played in the pre-CU live, approximately how long did you play in the pre-CU?

Abi/GailI played from June 25th 2003 until the bitter end. There were a number of times where I wasn’t in game for long stretches due to real life, but mostly during the NGE because it wasn’t as interesting to me.

EiF: Which server did you play on?

Abi/Gail: Starsider. For life.

EiF: Which classes and which was your favorite?

Abi/Gail: 

PreCU – Doc/TKM (Dizzy & Knockdown!)

CU – Bounty Hunter/Pistoleer/Combat Medic

NGE – Spy

EiF: How many accounts did you own/manage?

Abi/Gail: I had one that was my primary, but at the peak of the CU I had three.

EiF: What type of gameplay style do you most enjoy?

Abi/GailPvP, difficult PvE, and Space PvP

EiF: What is a typical gaming session for you, what activities?

Abi/Gail: There isn’t really a typical – Sometimes I’m in EiF crafting or running missions with friends, sometimes I’m being dragged into an RP – sometimes I’m playing another game like Battlefront or Skyrim. My gaming time has decreased a lot since having a kid. Now I can only squeeze in a little time after about 1930 when my daughter goes to bed.

EiF: What do you most enjoy about SWG?

Abi/Gail: Being able to do things with my friends – secondary to that is the ability to do what I want how I want. I also like that you are not forced to play one specific class in one specific way. You can be or do almost anything you want in a way that you enjoy.

EiF: When you are not in-game, what do you enjoy doing?

Abi/Gail: Spending time with my little girl and making costumes. I’ve been a member of the 501st for 12 years now and I’ve been making costumes ranging from Star Wars, to Star Trek to Firefly and many more.

My goal is to make it as movie or screen accurate as possible – to that effect, I own two screen used costumes (Starship Troopers and Stargate) and one screen used prop (The Dark Knight).

Time with my daughter involves going to the park, playing in the yard, coloring and watching either Star Wars, My Little Pony, Pokemon or Tangled.

EiF: What do you do outside of EiF / do for a living?

Abi/GailI am a systems administrator for NASA. I also run a small decal business on Etsy.

EiF: What is your role with EiF? What does that entail?

Abi/Gail: The best description of my role is ‘Gap Filler’ – I do a little with textures, a little with code and as a sounding board for ideas from Halyn and Anishor. Occasionally I help Sandi with the community, but not very often since I think everyone would prefer I not interact with the community as much – I’m a grumpy guy.

EiF: If you could have ANYTHING instantly in EiF, what would it be?

Abi/Gail: CU Combat Medic – but just for me.

EiF: What gives you Developer’s Crack?

Abi/Gail: I am not a professional developer or programmer, so it’s a learning opportunity for me. Working on EiF is a chance to experience something that I don’t normally do day in and day out at work. That being said, I’ll keep my day job. Coding wasn’t for me in college and it still isn’t something I’d want to do to pay the bills.

EiF: Feel free to add anything else?

Abi/Gail: It is interesting to go all the way back to Pre-CU SWG. I really did the most in the CU, so to have the system be the older version is like going back to when I very first got in to the game with my friends. It reminds me of the person I was back then and how I’ve changed.

Also, I’m looking forward to having a TRE file full of stuff I’ve done to be added to the game and for players to start finding them. Don’t expect it this week, but the first things are on the horizon.

Friday Feature 9/22/2017: A Chat with Anishor

Continuing the Empire in Flames staff interviews. This week we get peek into the life of Anishor! Enjoy.

EiF: Which versions of SWG did you play? pre-CU, CU, NGE?

 Anishor: I played all versions of SWG.

EiF: If you played in the pre-CU live, approximately how long did you play in the pre-CU?

Anishor: I played pre-CU beta 2 through the CU, So I’m not sure exactly how long that was.  That being said, I followed SWG since it’s first press release in 1999.

EiF: Which server did you play on?

AnishorStarsider primarily, though starsider at launch was full and had stability problems so I played on Ahazi and Starsider 80/20% for the first two months..

EiF: Which classes and which was your favorite?

AnishorPre-CU : Squad leader, Rifleman, Bounty Hunter and Swordsmen, Medic, CH.  With the squad leader being my favorite. I enjoyed helping the base busts or saving Jedi from BH’s with the few squad leader buffs that worked. 

CU: Squadleader, Rifles, and Fencer. Was a lot of fun, OP at times too.

NGE: Squadleader, Melee Smuggler, LSJ.  Squadleader and Melee smuggler being tied.

EiF: How many accounts did you own/manage?

AnishorAt the height in the NGE I had 5 accounts, two were for buffing purposes. I had a main account that was for my wookiees, and another for my other RP toons.  With the final account being for secret alts. 😉

EiF: What type of gameplay style do you most enjoy?

Anishor: That’s a really hard question for me to answer, I love PvP on both the ground and in space. But RP is always right there so it’s hard to say.

EiF: What’s a typical gaming session for you, what activities?

Anishor: I check my vendors on my merchants, I check my housing maintenance, then I see if there’s anyone I want to RP or just do missions with.  If not, I just run missions by myself and talk about EiF’s direction.

EiF: What do you most enjoy about SWG?

Anishor: Living the Greatest Star Wars Story ever told, mine.

EiF: What do you enjoy most about Empire in Flames?

Anishor: Seeing other people enjoy the work we’ve put in and just enjoying the game. After that, I  like the hybrid skill set / profession system we’ve created and the balance we’re working towards.

EiF: When you are not ingame, what do you enjoy doing?

Anishor: I play three sports – I fence sabre, soccer, and ice hockey. Though I haven’t played hockey in a bit.  I also I enjoy playing CoD Zombies with my GF or playing the various battlefield series with my brothers.  I also enjoy eating out and working out.

EiF: What do you do outside of EiF / do for a living?

Anishor: I’m a senior software engineer who focuses on User Experience design and user interface implementation with an additional role as a semantic modeller. Though with this focus, I do embrace a full stack approach and am comfortable with a large variety of technologies, languages, and development approaches.

EiF: What is your role with EiF? What does that entail?

Anishor: I provide engineering support to Halyn as well as being the primary designer responsible for our combat/profession balance.  What that means is I spend time helping Halyn get passed server code bugs, figuring out how to implement some new features on the back end  if Halyn can’t. I also created our launcher, though not from scratch, I forked another team’s launcher and edited to suit our needs.  This is what good engineers do, don’t rebuild the wheel if you can just reuse and modify.  I also created our skill calculator beta.

From the designer perspective it means looking at numbers and doing a lot of play testing on my dev environment. To not only get balance right, but ensuring all the skill sets have a good/unique feel to them, don’t’ want to have cookie-cutter.

EiF: If you could have ANYTHING instantly in EiF, what would it be?

 Anishor: B-wings and JTL.

EiF: If you could find out one thing about our EiF Community, what would it be?

 Anishor: What incentives for PvP would everyone like?

EiF: What gives you Developer’s Crack?

AnishorDepends: in EIF – seeing people read the new plans for skill sets and changing minds about long held ideas or must haves. You must stack Fencer with Pistoleer for example.

In my real life job – Seeing a noobie pick up my user interface and they’re able to understand and improve their job in less than 7s.  Also creating a semantic model of complex real world concepts that people were unable to accurately describe without idioms.

EiF: Feel free to add anything else?

 Anishor:  Wookiees > Zeltrons  > Zabraks > Everyone Else. But really I enjoy seeing our server community grow and look forward to the heights of we can climb together.

Clearly Not Combat Princess!

Community Manager, Empire in Flames

Friday Feature 9/8/2017: A Chat with Halyn

Halyn and I got a chance to sit down virtually and talk about him and Empire in Flames. Well, actually, Gail and I wrote up a list of questions and Halyn answered them! The first way just sounded more cozy. *broad grins* Enjoy!

Sandi: Which versions of SWG did you play? pre-CU, CU, NGE?

Halyn: All of them!

Sandi: If you played in the pre-CU live, approximately how long did you play in the pre-CU?

Halyn:    I started in October of 2003 and played until the game shutdown. I had a couple breaks in there of a few months at a time, and periods where I was more and less active, but largely played from almost the beginning all the way to the end.

Sandi: Which server did you play on?

Halyn:    Starsider from beginning to end. I had an RL friend who rolled there first, and the RS guild started there as well. I never had a reason to go elsewhere.

Sandi: Which classes and which was your favorite?

Halyn:    Pre-CU, I largely played a weak combination of classes – pistoleer, smuggler, creature handler, ranger, and a few others. At the time, I wasn’t interested in min-maxing. I had fun in particular as a smuggler, and generally had one smuggler characters from mid-pre-CU all the way through the end of the game. During the early CU, I played a smuggler/commando which had some hilariously awesome potential until SOE nerfed cross-classing weapons.

Sandi: How many accounts did you own/manage?

Halyn:    Only one actively, but I wound up inheriting a number of accounts that I kept running. At peak, I had four accounts I was paying for before my then-girlfriend started playing and took one or two of them off my hands.

Sandi: What type of gameplay style do you most enjoy?

Halyn:    One we don’t have yet – space!

Sandi: What’s a typical gaming session for you, what activities?

Halyn:    On days I’m not wearing a dev hat, I log in and decide which character I want to play with. Sometimes I run missions, but I often spend more time now days just touring the galaxy and seeing what other EiF players are doing. Even with a small population, some amazing things are happening in-game, with deco that’s breath-taking and cities that are amazing.

Sandi: What do you most enjoy about SWG?

Halyn:    It may be cliche to say at this point, but it’s the sandbox. There’s a sense of freedom in the game – I can go anywhere I want, do anything I want, and it’s a legitimate gameplay experience. I can decorate a locale, ride a narglatch across Naboo, race a swoop on Tatooine, fight stormtroopers at a starport, or conduct some seedy business on Port Jato.

Sandi: What do you enjoy most about Empire in Flames?

Halyn:    Seeing other people enjoy the work we’ve put in is number one. Number two is working on new things that other servers haven’t done, like our extended selection of species and the upcoming GCW system.

Sandi: When you are not ingame, what do you enjoy doing?

Halyn:    Hunting, reading, and being a father to two wild boys who love Star Wars as much as I do.

Sandi: What do you do outside of EiF / do for a living?

Halyn:    I’m an author (check Amazon!) and run a small computer business out of my home. It’s enough to keep the lights on and food in the fridge.

Sandi: What is your role with EiF? What does that entail?

Halyn:    Lead developer/owner. As such, I’m often knee-deep in the muck of code, working on new features. It also means I screen patches and additions submitted by the rest of the team, make tweaks, and ensure nothing breaks. I also manage code merged from SWGEmu’s development to make sure we stay up-to-date and that our customization remains compatible with new upgrades. In other words, I do at least some of almost everything on the backend.

Sandi: If you could have ANYTHING instantly in EiF, what would it be?

Halyn:    JtL. Everything else on my immediate want list our team can handle from scratch, even if it will take a while.

Sandi: What gives you Developer’s Crack?

Halyn:    There are few things I like more than seeing players enjoy a new feature we’ve worked hard to implement. We introduced new races with the client patch, and I love seeing them already in use! Cat mounts started as a whim, but anyone who has some creature handler skill seems to prefer them over speeders, and it’s extremely satisfying to see them racing around.

Sandi: Feel free to add anything else!

Halyn:    I’m grateful for the players here. I know new content has been slow in coming, but the steady player community here is an awesome thing to see and participate in. I’m grateful for our volunteer team, too – Sandarie and BluePyros in particular have taken a huge amount of work off my hands, which lets me work on all the new features I’ve dreamed off.

Halyn:    I’m hoping in the next few weeks to start previewing bits of the Galactic Civil War system. It’ll be unlike anything else on a SWG server, with new features that will continue to shape EiF into the most unique SWG project around!

Friday Feature: 9/1/2017: Heavy Weapons Y’all!

The Empire in Flames Heavy Weapons Revamp has arrived! Commandos everywhere are rejoicing, or should be! New Entertainers should rejoice too, lots of healing XP should be available soon, from all the damage! The weapons were created unique to EiF by our lead developer and project owner, Halyn. All of the weapons require newly designed munitions components,as well.

In addition, in keeping with EiF’s mission to value crafters and interdependency, the munitions components will require items from an Artisan.

The revamp brings in four categories of weapons:

  • Heavy Weapons (40 Uses)
    • Acid Stream Launcher (this one’s gonna hurt!)
    • Heavy Particle Beam Cannon (starts singing, “He Ain’t Heavy, He’s mah Particle Beam…)
    • Lightning Beam Cannon (Get out your Solar Eclipse glasses for this one folks! It’s Shiny!)
    • Rocket Launcher

Acid Stream Launcher, Heavy Particle Beam Cannon, Lightning Beam Cannon, Rocket Launcher

 

  • Special Heavy Weapons (Usable until it decays)
    • Heavy Acid Rifle (This one’s really, really gonna hurt!)

Heavy Acid Rifle

    • Light Lightning Rifle (Not as “heavy” as it’s brother…)

Light Lightning Cannon

    • Plasma Flame Thrower (‘cause who doesn’t want to shoot flames at a bad guy!)

Plasma Flame Thrower

  • Mines (5 Uses)
    • Anti-Vehicular Mine (Now we can seek retribution on the NPCs for all the vehicles they’ve destroyed of ours!)
    • DRX Mine (DRX? Dirty Rusty eX?)
    • XG Mine (XG – okay, I’m stumped)
  • Throwable Weapons (5 Uses)
    • C12 Fragmentation Grenade (Blow those suckers to tiny bits!)
    • C22 Fragmentation Grenade (Blow them to even tinier bits!)
    • CryoBan Grenade (brrr, now that’s just cold)
    • Glop Grenade (My personal favorite. Who wouldn’t want to toss a glop grenade at someone.)
    • Imperial Detonator (NR’s take your personal Imp pet out for a “spin” ahahahhaha!)
    • Proton Grenade (‘Cause who doesn’t want a mini proton topedo!?)
    • Thermal Detonator (BANG!)

All of the sub components are found in the Munition Component section of the Weapons crafting tab.

So, there ya have it! All the ‘splodie, acidy, streamy, screamy goodness any commando could desire. Go git em! Take down those arrogant Imps or dirty, rebel… erm New Republic scum.

Sandarie
Community Manager

Clearly Not Combat Princess!