Friday Feature 11/3/2017: The Friday Feature Archives!

Empire in Flames turns six months old tomorrow! Since we launched EiF a Friday Feature has been put together nearly every week! (except one, oops.) The staff and community has found over the past months that we’ve referred to these posts over and over and over! So now you have an archive of them to easily reference for personal use or to direct a new player to the information!

Sandarie, Community Manager

Friday Features: The Archives!
By the Numbers 5/5/2017 http://www.empireinflames.com/?p=330
Pauleh Plays! 5/12/2017 http://www.empireinflames.com/?p=361
Planetary Factional Alignment in EiF 5/19/2017 http://www.empireinflames.com/?p=376
Decorating in Empire in Flames 5/26/2017 http://www.empireinflames.com/?p=391
Enter the Cats! 6/2/2017 http://www.empireinflames.com/?p=415
EiF Character Builder Beta Testing! 6/9/2017 http://www.empireinflames.com/?p=424
Player Cities 6/16/2017 http://www.empireinflames.com/?p=433
Server Hardware 6/23/2017 http://www.empireinflames.com/?p=456
Player Goods and Services 6/30/2017 http://www.empireinflames.com/?p=461
Port Jato 7/7/2017 http://www.empireinflames.com/?p=474
Player Events 7/14/2017 http://www.empireinflames.com/?p=492
Creature Resources 7/21/2017 http://www.empireinflames.com/?p=505
Macros 7/28/2017 http://www.empireinflames.com/?p=514
Badges 8/4/2017 http://www.empireinflames.com/?p=527
Old Content – Racetracks 8/11/2017 http://www.empireinflames.com/?p=535
Teaser! 8/18/2017 http://www.empireinflames.com/?p=541
oops… 8/25/2017
Heavy Weapons Y’all! 9/1/2017 http://www.empireinflames.com/?p=560
A Chat with Halyn 9/8/2017 http://www.empireinflames.com/?p=586
Loot Kits/Recyclers 9/15/17 http://www.empireinflames.com/?p=595
A Chat with Anishor 9/22/2017 http://www.empireinflames.com/?p=599
Invasion 9/29/2017 http://www.empireinflames.com/?p=609
RP on EiF 10/06/2017 http://www.empireinflames.com/?p=623
A Chat with Abi/Gail 10/13/2017 http://www.empireinflames.com/?p=628
A Chat with Kelta 10/20/2017 http://www.empireinflames.com/?p=638
EiF Combat 10/27/2017 http://www.empireinflames.com/?p=647
The Friday Feature Archives!  11/3/2017 http://www.empireinflames.com/?p=659
A Chat with BluePyros 11/10/2017 http://www.empireinflames.com/?p=667
 A Chat with Wefi  11/17/2017  http://www.empireinflames.com/?p=680
Bonus Posts!
Question and Answer Time with the Devs! 5/2/2017 http://www.empireinflames.com/?p=291
Racial Bonuses 5/1/2017 http://www.empireinflames.com/?p=282
Professions and Skills 5/1/2017 http://www.empireinflames.com/?p=271
Housing in EiF 4/27/2017 http://www.empireinflames.com/?p=245
Empire in Flames Contact and Social Media Information 4/22/2017 http://www.empireinflames.com/?p=216

Friday Feature 10/20/2017: A Chat with Kelta!

Woo hoo! Another chat with one of the Empire in Flames Staff! Enjoy getting to know Kelta!

EiF: Which versions of SWG did you play? pre-CU, CU, NGE?

Kelta: I only played NGE. Unfortunately, I was a late comer to the game.

EiF: Which server did you play on?

Kelta: I played on Starsider!

Kelta: I played a LS Jedi and a Commando/BM. I tried to do Jedi/BM, but when they put my tanking heal at the bottom of the tree, I had to give up my narglatch.  I also had–at various times–a tailor, dancer/image designer, and a medic/BM.

My jedi was my favorite because I really enjoy tanking, but my commando was a close second. Who doesn’t love to set things on fire? Plus, my commando had pets!

EiF: How many accounts did you own/manage?

Kelta: I had two accounts. They both started out as my then-boyfriend’s  and then became mine.

(He paid for them though, so I guess that made them technically his!)

EiF: What type of gameplay style do you most enjoy?

Kelta: I was and am mainly an RPer. Tanking during instances was a close second, and gunning during space events was third. I also enjoyed just playing the game. I loved exploring the planets, following the quest lines, and fighting with my various pets.

EiF: What’s a typical gaming session for you, what activities?

Kelta: My gaming sessions vary. I have a tailor that I horribly neglect–when I get the crafting or decorating bug, I play her and start some wild scheme like creating a swimwear line! Mostly I hang out on my rangers and play with my pets. I spend a lot of my time hunting, taming babies, or running missions with my friends. I’m slowly getting into the RP scene. I have lots of ideas and not so much with the time right now.

EiF: What do you most enjoy about SWG?

Kelta: I love the pets!  I usually run with a pack of cats, but the variety of species I can tame is awesome!  I enjoy ferreting out the new tamables that have been added and searching for the super rares. I’m very excited that now I don’t have to be a bio-engineer or have a ton of money if I want specific pets; all I have to do is go find them and tame them! Taming is probably my favorite change from the NGE.

EiF: What do you enjoy most about Empire in Flames?
Kelta: Cat mounts! xD
It’s having all my friends gathered back together in one place and getting to see familiar names popping back up both in-game and on Discord, honestly. When Galaxies shut down, we tried to find another game that we could all make a home and nothing ever clicked. Now I have my closest friends back creating a game together, while other friends come back to check out and enjoy what is being created. And I’m gaining new friends as well!

EiF: When you are not ingame, what do you enjoy doing?

Kelta: Sleeping mostly. 🙂 But I also enjoy cooking, baking, gardening, reading, writing, gaming, and spending time with my family.

EiF: What do you do outside of EiF / do for a living?

Kelta: I’m a high school English teacher. ( 1) No, you won’t hear me correcting your grammar. I only do that if I’m teaching, you’re a student, or you ask me to. 2)You probably have an urge to check for grammatical errors now. Go ahead. It’s okay!)

EiF: What is your role with EiF? What does that entail?

Kelta: I’m the wife of the owner and I have no programming skills whatsoever. Pretty much, I offer suggestions when asked, serve as a sounding board as needed, enjoy playing the game, and point out bugs as I find them. Occasionally I make wild suggestions that are either shot down or considered.  I also yell “Shuttle” whenever I miss them–which is frequently–and try to help the actual programmers remember to enjoy the game too.

Oh, and I enjoy being a helper when I’m in-game!

EiF: If you could have ANYTHING instantly in EiF, what would it be?

Kelta: Everything finished to the point where the team could play a bit more and my husband could RP with me!

EiF: What gives you Developer’s Crack?

Kelta: Ummm…Bringing one more person over the “Dark Side” and watching them join the CH fold! Or visiting the awesome player cities and observing the way they mold this virtual world into their own(which always gives me more ideas for decorating!) Or rping!

 

Grand Opening of the Gnorton Zoo and Sanctuary!

The city of Gnorton is hosting a celebration for the grand opening of the Gnorton Zoo and Sanctuary. Many events are planned for the evening. Bring a loved pet or come out to find a new pet to love!

Adoption drive (dirt cheap pets)

Raffle

Lottery

Pet Show

Pet Contest (with a Master Creature Handler Prize)!

Date: Saturday, September 9th
Time: 8 pm EST.

Location: Outside of Keren, Naboo 196 1331. A shuttle beacon will be placed the day of the event.

The event will be conducted in character, but everyone who loves pets will want to be sure to attend (even if you’re not exactly a CH!)

For more information contact: Doreen in-game and SquirrelGirl in Discord/Forums

Patch Notes: Client Patch 8/30/2017

The much anticipated CLIENT PATCH arrives tomorrow! Patch notes follow down below. The brand spanking new EiF Launcher will be available to load up the patch, as well! Instructions will be available. I’m sure you will all be grateful  I didn’t add my *squees* and *happy dances* throughout these notes, you’ll just have to guess at which ones are my favorites!

  • 4 new player races:
    • Devaronian Females
    • IG-100
    • Mirialans
    • Zeltron
  • New creature mounts have been introduced! Note that not all variants of a creature can necessarily be mounted – only the largest, toughest versions of some of these animals can carry a rider.
    • Narglatches
    • Gurrecks
    • Greater Sludge Panthers
    • Tusk Cats
    • Gualamas
    • Bordoks
    • Blurrgs
  • Entertainer Missions have been reworked using the new Fame system, which replaces the old Image Designer line in the Entertainer Profession. Entertainers with more fame can command higher payouts, particularly for gigs that require travel.
    • Fame-enhancing clothing and attachments will be coming at a future time.
    • Fame is not retroactive for already-established entertainers. The SWGEmu code that should force an update does not work, and we are investigating and will patch as soon as we have a solution.
    • Only a single entertainer mission can be taken at a time.
  • Munitions crafting has been re-added to the game. See the next Friday Feature to learn more about the Heavy Weapons revamp.
    • Weaponsmiths now have a number of new cores and components to craft to create heavy weapons.
    • Grenades, mines, and rocket launchers use explosive cores.
    • Flamethrowers and acid rifles use tanks.
    • Heavy beam weapons use capacitors.
    • Light lightning cannons use static cores.
  • Armor slicing has been re-added to the game.
  • Races that previously lacked customization now have basic morphs and palettes available, including:
    • Abyssin
    • Cerean
    • Duros
    • Gungan
    • Iktotchi
    • Kel Dor
    • Kubaz
    • Togruta
  • The first stage of the GCW has been implemented. All planets participating in the GCW now have factional troops present. (See this Friday Feature!) Planetary control scripting is still in process and has not yet been enabled, but is coming soon.
  • Port Jato, an underworld-themed player hub, can now be visited via friendly smugglers who take cash in advance. These smugglers generally don’t like being found anywhere near law enforcement, but can likely be found at the watering hole of criminal-infested hives of scum and villainy.
  • Devaronians and Kel Dor no longer appear headless when wearing hats or hoods.
  • Paintings now have backs.
  • Cats can now swim.
  • Ubese armor jackets now correctly offer chest protection.
  • Two-strap bandoleers now use the correct color palette.
  • Up to six missions can be taken from a standard mission terminal.
  • BER rates on harvesters have been changed from pre-CU BER calculations to NGE BER calculations.

Sandarie
Community Manager

One Happy Twi’lek!

Friday Feature 6/2/2017: Enter the Cats

Star Wars Galaxies has long struggled with the idea of obsolescence. An Empire Divided launched without any player transportation – only shuttles – which meant characters spent a lot of time on foot, hoofing it to distance POIs after landing at the nearest shuttle.

Creature Handler mounts were the first to cut into that, with a handful of mounts available to everyone (well, everyone who had befriended a Creature Handler!): carrion spats, kaadu, lesser dewbacks, and lesser bols quickly became a common sight; larger mounts, like the giant carrion spat or the larger dewbacks, were sources of pride among the Creature Handlers.

Then came the speeders.

Creature mounts quickly fell out of favor, even among the Creature Handlers. Fast-moving swoops became ubiquitous; even the slower speeders, like the Speederbike and the X34, barely saw use. Speed was king.

And it’s hard to blame players. Creature mounts were clearly obsolete, and have remained so ever since. Even NGE mounts like the rancor were a novelty, not a serious mode of transportation.

That changes on Empire in Flames.

The Clone Wars CGI cartoon actually demonstrated Talz riding narglatches. Not only were they a viable mount, but they kept pace with the Republic force’s BARCs!

In SWG, creature handlers running missions often use cat creatures for just that reason. Cats in various forms can almost keep up with a swoop. That said, creature handlers still generally resort to driving a swoop themselves, since the mountable creatures are too slow to be efficient at running missions.

Adding cat mounts to Empire in Flames has to walk a fine line – on one hand, they need to be valuable and useful if we expect players to actually seek them out, rather than just use the same old swoops (and improved speederbikes) that are already in use. On the other hand, creatures aren’t killed off in the same way speeders are blown up; if they’re too good, we essentially kill off the speeders market.

How do we walk the fine line?

First, by speed. Cat mounts are slightly slower at natural speeds than a swoop; at /gallop the speed boost makes them slightly faster.

Second, by skill. Only the largest cat types can be used as a mount, and none of them are available to non-creature handlers. Your CL10 cowardly gurreck or BEed narglatch? Don’t expect them to carry you across the planets. While the list has not yet been finalized, powerful wild cats like the narglatch matriarch, grand wrix, and greater sludge panther are strong enough to carry a rider.

Coming soon in the client patch!