Friday Feature 3/30/2018: A look behind the scenes.

Staff just sitting around, shooting the sh… breeze early Monday morning before I left for my weekly client trip…

Halyn: Kelta and I won’t be around from Thursday through Monday. It’s the Easter weekend and we want to take the kids to the farm.

Sandi: *in a panic* So can you help me plan something for Sunday?

Abi: *instantly pipes up* Do an ‘easter egg’ hunt

Sandi: What would the Easter Eggs be?

Abi: Storyteller containers outside of cities.

Sandi: Those only last 8 hours…

Abi and Sandi go back and forth attempting to work out how to implement it. What can the community get, how many, how do we prevent people from exploiting? How do we make it fair for everyone?

Anishor pipes up with rewards suggestions, his first comment on the event:  Lightsabers…

Abi works up a proposed list of rewards, over which Sandi drools.

Halyn in the meantime continues to do his own thing, like putting in announcements when a new character is created and extending storyteller items to last for 48 hours.

Abi: Wait, why are we doing an Easter egg hunt? We’re going to have April Fools stuff, iirc.

Halyn: I don’t know what we’re going to have atm.

Sandi heads to the airport. She reviews the conversations in the various Discords, notes the incredibly boring topics the staff has been talking about, which includes the backpacks she doesn’t care about in the least. As her eyes glaze over and she skims the text about the new housing, a few other things, she throws in that she wants a stuffed tauntaun, for which she is teased repeatedly.

Sandi and Abi talk more about how to implement an Easter Egg Event, which she’s now calling the E3. Halyn keeps working on content, tossing up occasional screenshots.

Tuesday morning: Sandi goes off to a client and returns to…

Halyn:    soooo
               I decided to run with your egg hunt thing
               but I’m putting together a screenplay
               screenshots shortly
               the big thing will be getting waypoints to put egg containers at

Sandi holds her breath, looking through the text on breaks and finds a screenshot of an NPC announcing the Great Galactic Egg Hunt!

She notices it’s a bit like the Junk Dealers; you’ll be able to trade the found eggs for stuff. She literally squees loudly, hoping the people in the room next to hers at the hotel don’t call the Front Desk to complain.


The Arcon Multinode Agricorp is sponsoring their first Easter Egg Hunt!

Sunday, April 1st (after the patch in the morning Central time

The event will last 72 hours from when it launches.

The representative for the Arcon Multinode Agricorp can be found in Pandath on Taanab, who will provide instructions on how to find the Easter Eggs.


There are 102 Easter egg containers available, 6 in each of the targeted cities.

Taanab – Pandath
Corellia – Coronet, Doaba Guerful, Kor Vella, Tyrena
Talus – Dearic, Nashal
Naboo – Moenia, Kaadara, Keren, Theed
Rori – Narmle, Restuss
Tatooine – Bestine, Mos Eisely, Mos Entha, Mos Espa

You can hunt eggs on each of your characters.

What would a Friday Feature be without a teaser of a few items which will be available?

NOTE: this is the first time these items are being made available. They will all be available in the future with upcoming content.

 

 

GCW Live Invasion Test – 4/8/18

We will be conducting a third, and with any luck last, live server test of a GCW invasion on Sunday, April 8th at 3 PM EST. Location will be announced shortly before kick-off. Come armed and ready for both offense and defense!

Assuming a successful test, we will shortly after begin rolling out the GCW to the live server, starting with the Senate and Council election system.

Friday Feature 3/9/2018 : Emotions in EiF

I am really very excited about this week’s Friday Feature. It was compiled and editied by Agent Orange Juice (AOJ) (Jenniveve in game). If you aren’t aware, AOJ decorated several rooms on Jato, our space station. He is also an amazing artist who has created portraits for several of our community. AOJ… awesome work!

Sandarie, Community Manager


Emotes with Animations

Star Wars Galaxies features a wide variety of canned emotes, a full list of which can be found in-game under the “Social” tab of the “Commands & Abilities” window (Default Ctrl+A).

Each of these emotes has three variations:

  • A “standard” version that has no target,
  • a version that targets the player’s own character—done by typing “self” after the emote,
  • a “target” version that uses a specified target

The general rule of thumb is: if it’s another player, an NPC, or a non-deco animal, simply have it selected. If it’s anything else, you have to type the name of your intended target after the emote. For example: /hug DLT-20 or /laugh Armoire. %TT also works for this).

Most of these emotes trigger an animation when entered. Below is a list of which emotes animate and a rough description of the animation (as performed by a human character, though I think they may be more or less the same for other species). Some emotes have the same animation for all three variations, some only have an animation for one or two of the variations, and a few even have a completely different animation for each variation.

In the interest of keeping this list as short as possible (because it isn’t :P), it only lists emotes with an animation. If you don’t see the emote you’re looking for, then it probably doesn’t have an animation. Or I screwed up and missed it. But more likely the former.

Special thanks to “a durni” for being my target NPC. It led to many amusing chat log entries.

((Sandarie: I’m putting the entire list in this link here.  below is a small sampling. There are 756 emotes with animations)

/adnStomp feet (Same as /stomp and /tantrum)
/adn targetCheck watch (Same as /fidget)
/accuseAccusational point
/accuse selfPoint at self (Same as /pointat self)
/accuse targetSlightly less angry accusational point
/acheA slight shoulder roll
/ache selfA shiver (Same as /fear and /shiver)
/ache targetLike presenting a gift to that special someone. Sort of romantic and sappy (Same as /bouquet target)
/adjustA self pat down
/adjust selfSame as /adjust
/agreeA single nod
/agree selfAn energetic series of nods
/agree targetSame as /agree
/airguitarPlaying an air guitar (Imagine that!)
/airguitar selfSame as /airguitar

Verbs and Emotions

One of the main methods of communicating with other players is by having your character “speak” to another by typing your intended message into Spatial Chat. Simply type what you want to say and the game will automatically append “[Character name] says,” to your message in the chat log. If you want the log to show that you’re speaking to a specific person (or even thing), type >[target’s name] before the message. For example: >Jenniveve Hello! or >Armoire Why am I talking to furniture?

Now saying is nice, but what if you want to shout? Or ramble? Or even prophesize? You can do that with commands!

The following is a list of /commands that can be added before your message to modify what speech verb is displayed in the log, the chat bubble that appears above your character’s head, and in some cases the distance at which the speech can be “heard”. These can also be used with >[target name], just be sure to put the speech type first. For example: /shout >Jenniveve (Please don’t shout at her though. She’s sensitive).

(Sandarie: Just a sample of the list is below. Click here for the complete list.)

Commands marked with * use unique chat bubbles

admit
announce*
answer
argue
assert
avow
babble*
beg
bellow*
blab*

For added fun in a bun, these can also be combined with Moods, a list of which can be found in the “Commands & Abilities” window (Default Ctrl+A). To set the mood for a single line of dialogue, type /[mood name] before the message and it will set the mood for just that message. To set a character’s overall mood, either click on the mood in the Command Browser window, or type /mood [mood name]. Your character will then stay in this mood until you change it.

For example: If I simply want to say “Hello” in a happy manner, I’d type /happy Hello. If I want everything my character says and does to be sickeningly cheerful, I’d type /mood happy. When you’re finished being moody, use /mood none to return to the default state.

If you want to get really verbose and combine everything in one message, the proper syntax is: /[mood] /[say] >[target] [Message]. So: /angry /shout >Jenniveve Hey you! (Seriously, though. Don’t shout at her.)

But I will /shout out to Sandi and Takhomasak for supplying me with the information needed to make this list! 🙂

Agent Orange Juice

Friday Feature 2/23/2018 – Searching on the Bazaar Terminal

Today’s Friday Feature has been guest written by community member Isty! Isty  is one of our main crafters and if you’ve not been out to their salon in Gnorton on Naboo, you are missing a great treat!

Isty’s Friday Feature is about using the Bazaar in an Empire in Flames! Well done, Isty!

Sandarie, Community Manager


Hello all.

I thought I would write this because it is a question that comes up now and then.  Sometimes people tell us they were not even aware of this function.

When you go to a Bazaar Terminal (located at or near most Banking Terminals in NPC cities), you will notice, especially here on EiF, that there is almost nothing for sale.  This is because almost nobody uses the actual All Auctions part of the Bazaar. There is a row of tabs along the top of the Bazaar Terminal window. By default you will be viewing the All Auctions tab.

Tabs two, three, and four are fairly self-explanatory and because nobody uses the first tab, these tabs can almost be ignored.

The right-hand one, or fifth one,  is called Vendor Location, which curiously (and confusingly) many of us refer to as Vendor Search.
If you click the Vendor Location tab, you will see a screen which looks almost identical to the All Auctions tab. The difference is now you are not viewing items for sale on the Bazaar, but items for sale on people’s vendors scattered around the galaxy.

You will need to refine the search, by using these buttons provided in the window.

The default choice,This Region, will be useless and likely show nothing because you will be in a NPC city and nobody has vendors in a NPC city.

The middle option allows you to search This Planet which can be useful sometimes, especially if you know you are on the planet of the shop you which you are looking to buy from.

You should probably click the top one to search the Entire Galaxy, as it allows you to search the entire galaxy (bet you didn’t see that coming).  You will probably use this most often, if not exclusively.

Once you have selected Entire Galaxy, you may wish to narrow your search further by using the folders beneath them.

Some of the folders will have other buttons within their “folder”. For example:  Deeds contains the sub-groups Buildings, Droids, Installations, Pets and Vehicles. If you are wishing to buy a droid, you do not want to go through all the buildings and vehicles in order to find one.
One useful thing to know, if you are wanting to buy small and/or consumable things, such as Food, Drink, Powerups, and a few other items, you probably won’t be trying to buy just one.
So for such things, instead of looking in the Food or Drink folder, click on the folder called Misc, scroll down a little and find Factory Crates.  Here you can buy crates full of the food, drink, power-up or whatever. Many sellers of such things will probably sell 99% (or 100%) of their goods in factory crates, so this is worth knowing

When you have found the item(s) you wish to purchase, you can either right click the listing, and select Waypoint to Vendor, or you can click the button at the bottom of the listings.

This will create a waypoint in your Datapad (CTRL + D by default). Open your datapad, select the Waypoint tab to see this, it will be labeled Waypoint To Vendor.  You may need to uncheck “Only show waypoints on current planet,” if the shop is not on your current planet.

If you are buying more than one item from multiple vendors, before setting off rename the waypoint to something you will recognize, such as “Crate of Pikatta Pie”, then it won’t be mixed up with any subsequent waypoints you make for other items from other shops.

Once you have all the waypoints, close the Bazaar and head to the planet(s) your new waypoints are on and go to the shops and buy, buy, buy!

I hope this has been helpful to some of you, happy shopping!
Isty

Friday Feature 2/16/2018 – The Exchange

The Exchange

A Galactic Traveling Market

Sponsored by

Borvo the Hutt

Borvo the Hutt invites all discerning sentients to visit the Exchange, a traveling market offering the finest goods in the galaxy. Any local merchants, traders, or citizens who would like to procure a vendor stall should contact Borvo’s representative to make arrangements.

When: March 11th, 2018

Where: Mos Carova, Tatooine

Time: Noon EST until 11 pm EST

Stall Set Up: Week prior to Event

Stall Tear Down: Before End of Day Monday EST

 


OOC: Empire in Flames is bringing an RP nomadic black market to the game. EiF is providing the traveling location in a unique, creative, and exclusive way. This is a one-hundred percent RP event held every other month on a Sunday.

Of Note:

  • Location: A different player city each event
  • Held every other month
  • Borvo is bringing in a Vigo and several Corellian freighters for players to set up selling space
  • Players can arrange for space on one of the ships with Sandarie, who will give the player deco rights
  • No vendors will be allowed, but people can buy and sell what they can carry, if they want to exchange actual goods
  • No overt factional activity
  • Can illegal goods be sold overtly or must they be under the table? Depends on the city!
  • What are the RP rules?
    • ICA=ICC (In Character Actions equals In Character Consequences)