Friday Feature 2/23/2018 – Searching on the Bazaar Terminal

Today’s Friday Feature has been guest written by community member Isty! Isty  is one of our main crafters and if you’ve not been out to their salon in Gnorton on Naboo, you are missing a great treat!

Isty’s Friday Feature is about using the Bazaar in an Empire in Flames! Well done, Isty!

Sandarie, Community Manager


Hello all.

I thought I would write this because it is a question that comes up now and then.  Sometimes people tell us they were not even aware of this function.

When you go to a Bazaar Terminal (located at or near most Banking Terminals in NPC cities), you will notice, especially here on EiF, that there is almost nothing for sale.  This is because almost nobody uses the actual All Auctions part of the Bazaar. There is a row of tabs along the top of the Bazaar Terminal window. By default you will be viewing the All Auctions tab.

Tabs two, three, and four are fairly self-explanatory and because nobody uses the first tab, these tabs can almost be ignored.

The right-hand one, or fifth one,  is called Vendor Location, which curiously (and confusingly) many of us refer to as Vendor Search.
If you click the Vendor Location tab, you will see a screen which looks almost identical to the All Auctions tab. The difference is now you are not viewing items for sale on the Bazaar, but items for sale on people’s vendors scattered around the galaxy.

You will need to refine the search, by using these buttons provided in the window.

The default choice,This Region, will be useless and likely show nothing because you will be in a NPC city and nobody has vendors in a NPC city.

The middle option allows you to search This Planet which can be useful sometimes, especially if you know you are on the planet of the shop you which you are looking to buy from.

You should probably click the top one to search the Entire Galaxy, as it allows you to search the entire galaxy (bet you didn’t see that coming).  You will probably use this most often, if not exclusively.

Once you have selected Entire Galaxy, you may wish to narrow your search further by using the folders beneath them.

Some of the folders will have other buttons within their “folder”. For example:  Deeds contains the sub-groups Buildings, Droids, Installations, Pets and Vehicles. If you are wishing to buy a droid, you do not want to go through all the buildings and vehicles in order to find one.
One useful thing to know, if you are wanting to buy small and/or consumable things, such as Food, Drink, Powerups, and a few other items, you probably won’t be trying to buy just one.
So for such things, instead of looking in the Food or Drink folder, click on the folder called Misc, scroll down a little and find Factory Crates.  Here you can buy crates full of the food, drink, power-up or whatever. Many sellers of such things will probably sell 99% (or 100%) of their goods in factory crates, so this is worth knowing

When you have found the item(s) you wish to purchase, you can either right click the listing, and select Waypoint to Vendor, or you can click the button at the bottom of the listings.

This will create a waypoint in your Datapad (CTRL + D by default). Open your datapad, select the Waypoint tab to see this, it will be labeled Waypoint To Vendor.  You may need to uncheck “Only show waypoints on current planet,” if the shop is not on your current planet.

If you are buying more than one item from multiple vendors, before setting off rename the waypoint to something you will recognize, such as “Crate of Pikatta Pie”, then it won’t be mixed up with any subsequent waypoints you make for other items from other shops.

Once you have all the waypoints, close the Bazaar and head to the planet(s) your new waypoints are on and go to the shops and buy, buy, buy!

I hope this has been helpful to some of you, happy shopping!
Isty

Friday Feature 2/16/2018 – The Exchange

The Exchange

A Galactic Traveling Market

Sponsored by

Borvo the Hutt

Borvo the Hutt invites all discerning sentients to visit the Exchange, a traveling market offering the finest goods in the galaxy. Any local merchants, traders, or citizens who would like to procure a vendor stall should contact Borvo’s representative to make arrangements.

When: March 11th, 2018

Where: Mos Carova, Tatooine

Time: Noon EST until 11 pm EST

Stall Set Up: Week prior to Event

Stall Tear Down: Before End of Day Monday EST

 


OOC: Empire in Flames is bringing an RP nomadic black market to the game. EiF is providing the traveling location in a unique, creative, and exclusive way. This is a one-hundred percent RP event held every other month on a Sunday.

Of Note:

  • Location: A different player city each event
  • Held every other month
  • Borvo is bringing in a Vigo and several Corellian freighters for players to set up selling space
  • Players can arrange for space on one of the ships with Sandarie, who will give the player deco rights
  • No vendors will be allowed, but people can buy and sell what they can carry, if they want to exchange actual goods
  • No overt factional activity
  • Can illegal goods be sold overtly or must they be under the table? Depends on the city!
  • What are the RP rules?
    • ICA=ICC (In Character Actions equals In Character Consequences)

Friday Feature – 2/9/2018 THE Road Map for EiF (released 2/16/2018)

GCW

then

Jedi

then

Underworld

 

Of Special Note: Devs reserve the right to set aside this entire plan, if it’s not full implemented when JtL drops from SWGEmu. Likely getting back to it someday…(only slightly teasing?)

Bam! Done! *drops mic and walks away*

 

Alright, I was slightly tempted to ONLY post the above. But I love EiF and it’s Community. That actually is the Roadmap however. Oh, right, there are no dates are there! There have never been dates associated the release of our publishes. This is by design. We are a small team of volunteers. Everyone of us has something outside of EiF that puts a roof over our heads and feeds our families. However that’s not the reason there are no dates. EiF doesn’t want to promise something and not be able to deliver. Since launch, there have been family emergencies, equipment failures, internet failures, work demands, SWGEmu tweaks that break EiF. All things beyond our control. We don’t want to disappoint by not delivering on promises. That’s why our road map looks the way it does.

Sandarie, Community Manager

Clearly Not Combat Princess!

Friday Feature 2/2/2018 – Food and Drinks (released 2/16/2018)

It feels a teensy weensy bit self-serving to be writing about this topic. However the timing is such that it needs to be addressed. Why now? What is special about this time in the life of EiF? I’m soooo glad you asked! Players are starting to think about how to get the most from their characters and templates now that PvP is starting to kick in. The GCW Invasions are being live tested. Bases are being dropped by opposing factions, just taunting the opposition to come blow them up! Just last week the Imperials and New Republic faced off over salvaging the ruins of a blown up NR Base outside Anchorhead.

The player killing instincts are coming to the surface. Crafters want to make the toughest, most resistant armor. Weapons need to deal a lot of damage! How can foods help? There are food and drink to help improve Assembly and Experimentation chances. Food to increase the drop rate on creature resources when something amazing is available.

There are player enhancing foods and drinks. Things to temporarily increase health or mind pools. Need to dodge better? Are you missing your targets and need to be more accurate? Yes, you guessed it there is a food or drink for that! ((Okay, I’m totally geeking out and thinking…”there is an app for that* Then I remember back when I played SWG Live there were no tablets and smart phones in everyone’s hand, and apps weren’t a thing. Sorry, back to the topic at hand. Hee hee hee))

This is by no means meant to be an exhaustive list, nor am I the expert. Not by a long shot. Thanks to Colin and Anishor for their input into this Friday Feature.

Things to be aware of when using Food and Drink

Filling – Each food or drink has a fill number. This means how much your tummy is filled when you eat or drink an item. You can fill your tummy up to 100. There is a lot of strategy that players put into this, so talk to some experienced PvPers to learn more.

Timing vs # – Each food or drink item has a duration that is either a set amount of time or a number of uses.

Bonuses –

-Citros Snowcake:
Accuracy bonus to hit on the currently equipped weapon

-Vayerbok:
Block – Increases the chance to block

-Synthsteak:
Damage reduction for a set number of attacks, but never lasts longer than the designated duration. Gives a nice edge in PVP, especially if facing a hard opponent like a rifleman with an ion rifle or various others that sometimes hit hard for one or another reason. This will reduce the indicated % of the DMG you take after your armour reduction has fully had its course.  

-Exo-Protein Wafer:
Damage Reduction. Works exactly like Synthsteak, but not as strong, nor filling.

-Pikatta Pie:
Dodge – Increases ability to dodge for a set amount of time.

-Aircake:
Dodge – Less powerful than Pikatta Pie

Pool Increases

-Accarragm:
Action/Quickness/Stamina – Increases each of the three pools for a set time duration

-Vasarian Brandy :
Mind/focus/willpower pool increase for a set duration.

-Vagnerian Canape:
Focus and willpower

Other

-Veghash:
Creature Harvesting – While not directly PvP related, the resources are for the crafters who make the weapons, armor, food, and drinks PvPers use. This provides a direct increase to the amount of resources harvested.

-Blue milk:
Instant heal to your mind. Not often used, but useful in a tight situation where you need that little edge over the opponent.

-Bespin Port:
Crafting Experimentation – Increases the chance to get an amazing on the first experimentation

-Pyollian Cake:
Crafting Assembly – Increases the chance to get an amazing on the assembly of your item.

Sandarie, Community Manager

Clearly Not A Combat Princess!

Friday Feature 1/26/2018 – Base Busting EiF Style!

Tensions are mounting. Imperials and the New Republic alike are setting the stage for invasions. Armies are in training, troops being dispatched, leaders are coordinating the survival of their planet or the take over of another one. Bases and Outposts are being placed in preparation. Some are  placed to intimidate small cities, others located more stealthily in the lesser traveled areas of planets. Training is underway to take out these bases, some preemptively in hopes of turning back an invasion.

Join your faction today and start preparing. Below is the training manual to take out a base. Learn it. Use it. Don’t let the other side take over your planet!

OOC:

Base busting was a very popular PvP event in SWG Live. It was content driven by players. A faction could plop down a base, complete with NPCs and those deadly turrets, to protect a city or outpost. The opposing faction would search out these bases and then make plans to bust the base wide open.

The planetary invasions in Starports are designed around the base busting model as well.

Below is a guide I found from the old SWG Live forums. It’s been tweaked to explain the new base busting design of EiF’s developers.

Required Professions:

Bounty Hunter 2000 (Investigation II)

Smuggler 0100 (Slicing I)

Novice Doctor

Commando 0200 (Heavy Weapons II)

Novice Squad Leader

Equipment:

The smuggler must have Molecular Clamps and Laser Knives.

Base Vulnerability Times:

Find an opposite faction spy who is at least a Warrant Officer II. They can enter any base and look for the Main terminal to check its status. The base’s terminal will indicate how much time is left before the base is vulnerable to attack. For those placing bases, the countdown starts when the base is dropped.  The base will be vulnerable to attack for two hours.

If a spy is not available, use /tar power. If the base is vulnerable, you will be able to target its power regulator.

Starport Note: These are only vulnerable when an invasion is active.

Base Entry:

When the team gets to the base/starport, turrets should be taken down first.

You cannot enter the base while the turrets are up.

Base Only Note: You can blow up the turrets prior to the vulnerability window. However the defenders can replace them. Only one turret can be added during the vulnerability window.

Take Down Procedures:

Remember there is a timer ticking down!

Make sure that system messages are enabled in your options

First slice: The Bounty Hunter on the Uplink Terminal

Goal: Find the numbers

  • Stand next to the Uplink to begin the process of jamming the uplink.
  • Open up the radial menu and click on the jam uplink.
  • A set of numbers  (1-10) appears and you need to guess the number. A system message appears indicating of your choice is too high or too low.
    • Repeat selecting numbers until you find the first one.
  • Repeat until you find all the numbers.
  • You will get 1000 xp and a successful slice when you’re finished.

Second slice: The Smuggler on the Security Terminal:

Goal: Successful slice using smuggler slicing skills

  • Stand next to the Security Terminal
  • Open up the radial menu and choose to Slice Terminal
  • Use the molecular clamp
  • Follow directions for the slice
  • Check spatial for the message that you were successful or received XP for the slice.
  • If you get a failed message, start the process over once the cooldown ends

Third slice: The Doctor on the Override Terminal

Goal: Break the code.

  • Stand next to the Override Terminal
  • Open up the radial menu and choose DNA Sample
  • A box with 44 letters appears.
  • Look at the sample at the box of the opened box. It shows the 4 letters in the DNA sequence
  • Each of the letters matches up with one of the others letters.
    • For example: If the DNA Sample code is ACGT
    • ACGT would match with TGCA (notice the code is reversed)
    • a with t, c with g, g with c, t with a
  • In the box below is 22 code sequences. Using the information above enter the corresponding code
    • For example: if the box displays ACAC, the answer is TGTG
  • When all 22 codes are decrypted, you will get XP or a message in spatial indicating you completed the slice.

Fourth slice: The Commando on the Power Regulator

Goal: Turn off the power at the base

  • Stand next to the power regulator.
  • Open the radial menu
  • 8 power switches appear, which are either set to on or off
  • Click on the “on” buttons until the buttons are off
    • It’s possible that clicking one button to off will turn another one on. Just keep clicking until a system message appears indicating the power has been shut down, or you receive 1000 heavy weapons XP

Fifth slice: The Squad Leader on the Primary Terminal:

  • Go to the top of the base if it’s a large or the front entrance of the smaller ones
  • Stand next to the Primary Terminal
  • Open the radial menu
  • If all the slicing was done properly, select the activate overload. In 60 seconds the base/starport will be shut down/destroyed. 🙂

Defend, Defend, Defend!

Defend the base for 60 seconds to protect the countdown. An overt defender can shut down the activation sequence. (The 60 second countdown is subject to change.)


Special thank you to Halyn, Abi, Anishor, Kelta, and Alhai for their help in reviewing this, making suggestions, and clarifying things for me!

Sandarie, Community Manager

Clearly Not Combat Princess!